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speed
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@@ -311,7 +311,7 @@ void TCPServer::startGame() {
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}
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void TCPServer::goToAruco(const ArucoTagPos &arucoTagPos, const int pince) {
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this->broadcastMessage("strat;aduino;speed;100\n");
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this->broadcastMessage("strat;aduino;speed;70\n");
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float decalage;
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if (pince < 0 || pince > 2) {
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return;
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