#include "ModelecServer.h" void ModelecServer::acceptConnections() { TCPServer::acceptConnections(); } ModelecServer::~ModelecServer() { this->stop(); } ModelecServer::ModelecServer(int port) : TCPServer(port) { } void ModelecServer::handleMessage(const std::string& message, int clientSocket) { std::cout << "REceived message" << std::endl; /*if (startWith(message, "request robotPose")) { this->broadcastMessage("robotPos 25 24 23 2"); } else if (startWith(message, "pong")) { std::string name = split(message, " ")[1]; std::cout << "Pong from " << name << std::endl; } else { std::cout << message << std::endl; }*/ }