Files
detection_adversaire/src/localization.cpp
2024-05-06 23:13:33 +02:00

433 lines
19 KiB
C++

#include "localization.h"
void Localization::setLidarHealth(bool ok) {
this->lidarHealth = ok;
}
bool Localization::getLidarHealth() const {
return this->lidarHealth;
}
void Localization::setRobotPosition(int x, int y, int alpha) {
this->x_robot = x;
this->y_robot = y;
this->alpha_robot = alpha;
}
void Localization::setBeaconsPosition(pair<int, int> positions[3]){
for(unsigned int i = 0; i < 3; i++){
this->beaconsPositions[i] = positions[i];
}
}
void Localization::setBeaconsMode(bool state){
this->beaconsMode = state;
}
bool Localization::getBeaconsMode() const{
return this->beaconsMode;
}
vector<int> Localization::getAvoidance() const {
vector<int> data;
data.push_back(this->enemyPosition.first);
data.push_back(this->enemyPosition.second);
data.push_back(this->enemyPositionGap);
return data;
}
bool Localization::isStarted() const {
return this->started;
}
bool Localization::isTriangulating() const {
return this->triangulationMode;
}
pair<double, double>
Localization::robotToCartesian(sl_lidar_response_measurement_node_hq_t node, int x_robot, int y_robot,
int alpha_robot) {
//lidar angle ((double) node.angle_z_q14 * 90.f) / 16384.f is in degrees so we divide by 360 and multiply by 2pi
//lidar rotation is anti-trigonometric, so we do 2pi * (1 - alpha_degrees)
//lidar is facing the back of the robot, so we add pi to this angle => 2pi * (0.5 - alpha_degrees)
double alpha_lidar = 2.f * M_PI * (0.5 - (((double) node.angle_z_q14 * 90.f) / 16384.f) / 360.f);
//alpha_robot is in hundredths of radians
double alpha = (double)alpha_robot/100 + alpha_lidar;
if (alpha > 2.f * M_PI) {
alpha = alpha - 2.f * M_PI;
} else if (alpha < 0) {
alpha = alpha + 2.f * M_PI;
}
double x_detected = x_robot + (double) node.dist_mm_q2 / 4.0f * cos(alpha);
double y_detected = y_robot - (double) node.dist_mm_q2 / 4.0f * sin(alpha);
pair<double, double> position = make_pair(x_detected, y_detected);
return position;
}
int Localization::distanceBetween(pair<double, double> pos1, pair<double, double> pos2) {
return (int) sqrt(pow(pos1.first - pos2.first, 2) + pow(pos1.second - pos2.second, 2));
}
bool Localization::isInsideMap(pair<double, double> pos) {
//Trigger used here to prevent border false detections due to
return (pos.first + BORDER_DETECT_TRIGGER < MAX_TABLE_X && pos.first - BORDER_DETECT_TRIGGER > 0.f && pos.second + BORDER_DETECT_TRIGGER < MAX_TABLE_Y && pos.second - BORDER_DETECT_TRIGGER > 0.f);
}
pair<int, int> Localization::getAveragePosition(const list<pair<double, double>> &positions) {
double total_x = 0;
double total_y = 0;
int n = 0;
for (auto &position: positions) {
n++;
total_x += position.first;
total_y += position.second;
}
if (n > 0) {
int x_average = (int) total_x / n;
int y_average = (int) total_y / n;
return make_pair(x_average, y_average);
} else {
return make_pair(-1, -1);
}
}
int Localization::getBeaconNumber(pair<double, double> position) {
for (int n = 0; n < 3; n++) {
if (Localization::distanceBetween(this->beaconsPositions[n], position) < BEACON_DETECT_RANGE) {
return n;
}
}
return -1;
}
int Localization::getMaxGap(const list<pair<double, double>> &positionList, pair<int, int> referencePosition) {
int maxGap = 0;
for (auto &iter: positionList) {
int gap = Localization::distanceBetween(iter, referencePosition);
if (gap > maxGap) {
maxGap = gap;
}
}
return maxGap;
}
vector<list<pair<double, double>>> Localization::getAgglomerates(list<pair<double, double>> &positionsList) {
vector<list<pair<double, double>>> agglomerated_points;
list<pair<double, double>> new_list;
agglomerated_points.push_back(new_list);
unsigned int i=0;
auto it = positionsList.begin();
while (it != positionsList.end()) {
double distance_from_prev;
double distance_to_next;
if (it == positionsList.begin()) {
distance_from_prev = Localization::distanceBetween(positionsList.back(), *it);
distance_to_next = Localization::distanceBetween(*next(it), *it);
} else if (it == prev(positionsList.end())) {
distance_from_prev = Localization::distanceBetween(*prev(it), *it);
distance_to_next = Localization::distanceBetween(positionsList.front(), *it);
} else {
distance_from_prev = Localization::distanceBetween(*prev(it), *it);
distance_to_next = Localization::distanceBetween(*next(it), *it);
}
if (distance_from_prev > AGGLOMERATES_TRIGGER && distance_to_next > AGGLOMERATES_TRIGGER) {
//Removing solo points
//Do not move it++ elsewhere (https://stackoverflow.com/questions/596162/can-you-remove-elements-from-a-stdlist-while-iterating-through-it)
positionsList.erase(it++);
} else {
if(distance_to_next > AGGLOMERATES_TRIGGER){
list<pair<double, double>> empty_list;
agglomerated_points.push_back(empty_list);
i++;
}
//Agglomerating points next to each others
agglomerated_points[i].push_back(*it);
it++;
}
}
//Checking if last agglomerate and first one are the same and if so merge them
if(agglomerated_points.size() > 1 && Localization::distanceBetween(positionsList.front(), positionsList.back()) < AGGLOMERATES_TRIGGER){
list<pair<double, double>> lastAgglomerate = agglomerated_points.back();
list<pair<double, double>> firstAgglomerate = agglomerated_points.front();
firstAgglomerate.splice(firstAgglomerate.end(), lastAgglomerate);
agglomerated_points.erase(agglomerated_points.end());
agglomerated_points[0] = firstAgglomerate;
}
return agglomerated_points;
}
int Localization::rplidarToTrigoRadians(double rplidarDegrees){
int angle_cent_radians = (int)(rplidarDegrees * 200.f * M_PI / 360.f);
angle_cent_radians = angle_cent_radians + (int)(100 * M_PI);
if(angle_cent_radians > 200 * M_PI){
angle_cent_radians = (int)(angle_cent_radians - 200 * M_PI);
}
return (int)(200 * M_PI - angle_cent_radians);
}
pair<double, double> Localization::lineEquationFromPoints(pair<double, double> p1, pair<double, double> p2){
double a = (p2.second - p1.second) / (p2.first - p1.first);
double b = p1.second - a * p1.first;
return make_pair(a, b);
}
vector<pair<double,double>> Localization::intersectionBetweenCircles(pair<double,double> p0, double r0, pair<double,double> p1, double r1){
//https://paulbourke.net/geometry/circlesphere/
double a, dx, dy, d, h, rx, ry;
double x2, y2;
dx = p1.first - p0.first;
dy = p1.second - p0.second;
d = hypot(dx,dy);
if (d > (r0 + r1))
{
return {make_pair(-1, -1), make_pair(-1, -1)};
}
if (d < fabs(r0 - r1))
{
return {make_pair(-1, -1), make_pair(-1, -1)};
}
a = ((r0*r0) - (r1*r1) + (d*d)) / (2.0 * d) ;
x2 = p0.first + (dx * a/d);
y2 = p0.second + (dy * a/d);
h = sqrt((r0*r0) - (a*a));
rx = -dy * (h/d);
ry = dx * (h/d);
return {make_pair(x2 + rx, y2 + ry), make_pair(x2 - rx, y2 - ry)};
}
pair<double,double> Localization::intersectionBetweenLines(pair<double,double> l1, pair<double,double> l2){
pair<double, double> intersection;
double x_intersect = (l2.second - l1.second) / (l1.first - l2.first);
double y_intersect = l1.first * x_intersect + l1.second;
return make_pair(x_intersect, y_intersect);
}
list<pair<double, double>> Localization::getMostProbableAgglomerate(vector<list<pair<double, double>>> &agglomerated_points) {
pair<int ,int> last_enemy_pos = this->enemyPosition;
unsigned int most_probable_index = 0;
int best_distance = Localization::distanceBetween(Localization::getAveragePosition(agglomerated_points[0]), last_enemy_pos);
int n = (int)agglomerated_points.size();
for(unsigned int i=1; i<n; i++){
pair<int, int>agglomerate_average = Localization::getAveragePosition(agglomerated_points[i]);
int distance = Localization::distanceBetween(agglomerate_average, last_enemy_pos);
if(distance < best_distance){
best_distance = distance;
most_probable_index = i;
}
}
return agglomerated_points[most_probable_index];
}
vector<pair<double, int>> Localization::extractBeaconsMeasuredPoints(sl_lidar_response_measurement_node_hq_t nodes[NODES_LEN], size_t count) {
vector<pair<double, int>> nearestBeaconDetectedPointRelative(3, make_pair(-1, -1));
for (int pos = 0; pos < count; ++pos) {
//checking measurement quality
if(nodes[pos].quality >> SL_LIDAR_RESP_MEASUREMENT_QUALITY_SHIFT != 0){
pair<int, int> position = Localization::robotToCartesian(nodes[pos], this->x_robot, this->y_robot, this->alpha_robot);
//Select points next to beacons
if(this->getBeaconsMode()) {
int beaconNumber = this->getBeaconNumber(position);
if(beaconNumber != -1){
if ((double) nodes[pos].dist_mm_q2 / 4.0 < nearestBeaconDetectedPointRelative[beaconNumber].first || nearestBeaconDetectedPointRelative[beaconNumber].first == -1) {
int angle_radians = Localization::rplidarToTrigoRadians(((double)nodes[pos].angle_z_q14 * 90.0) / 16384.0);
nearestBeaconDetectedPointRelative[beaconNumber] = make_pair((double) nodes[pos].dist_mm_q2 / 4.0, angle_radians);
}
}
}
}
}
return nearestBeaconDetectedPointRelative;
}
vector<int> Localization::determineRobotPosition(vector<pair<double, int>> beaconsDistanceAndAngleRelative, vector<bool> beaconsDetected) {
pair<int, int>* beaconsPos = this->beaconsPositions;
for(unsigned int i=0; i<3; i++){
}
list<pair<double, double>> circlesIntersectionsEquations;
if(beaconsDetected[0] && beaconsDetected[1]){
vector<pair<double,double>> intersectCircles = Localization::intersectionBetweenCircles(beaconsPos[0], beaconsDistanceAndAngleRelative[0].first + (double)BEACONS_RADIUS, beaconsPos[1], beaconsDistanceAndAngleRelative[1].first + (double)BEACONS_RADIUS);
pair<double, double> lineEquation = Localization::lineEquationFromPoints(intersectCircles[0], intersectCircles[1]);
circlesIntersectionsEquations.emplace_back(lineEquation);
}
if(beaconsDetected[1] && beaconsDetected[2]){
vector<pair<double,double>> intersectCircles = Localization::intersectionBetweenCircles(beaconsPos[1], beaconsDistanceAndAngleRelative[1].first + (double)BEACONS_RADIUS, beaconsPos[2], beaconsDistanceAndAngleRelative[2].first + (double)BEACONS_RADIUS);
pair<double, double> lineEquation = Localization::lineEquationFromPoints(intersectCircles[0], intersectCircles[1]);
circlesIntersectionsEquations.emplace_back(lineEquation);
}
if(beaconsDetected[2] && beaconsDetected[0]){
vector<pair<double,double>> intersectCircles = Localization::intersectionBetweenCircles(beaconsPos[2], beaconsDistanceAndAngleRelative[2].first + (double)BEACONS_RADIUS, beaconsPos[0], beaconsDistanceAndAngleRelative[0].first + (double)BEACONS_RADIUS);
pair<double, double> lineEquation = Localization::lineEquationFromPoints(intersectCircles[0], intersectCircles[1]);
circlesIntersectionsEquations.emplace_back(lineEquation);
}
list<pair<double, double>> intersections;
for (auto i = circlesIntersectionsEquations.begin(); i != prev(circlesIntersectionsEquations.end()); i++) {
for (auto j = next(i); j != circlesIntersectionsEquations.end(); j++) {
pair<double, double> intersection = Localization::intersectionBetweenLines(*i, *j);
intersections.emplace_back(intersection);
}
}
pair<int, int> robotPos = Localization::getAveragePosition(intersections);
int angle = -1;
vector<int> result{robotPos.first, robotPos.second, angle};
return result;
}
void Localization::processPoints(sl_lidar_response_measurement_node_hq_t nodes[NODES_LEN], size_t count) {
list<pair<double, double>> points_inside;
vector<pair<double, int>> nearestBeaconDetectedPointRelative(3, make_pair(-1, -1));
vector<bool> beaconsDetected(3, false);
bool proximityAlert = false;
bool positionIncorrect = false;
for (int pos = 0; pos < count; ++pos) {
//checking measurement quality
if(nodes[pos].quality >> SL_LIDAR_RESP_MEASUREMENT_QUALITY_SHIFT != 0){
//Checking for direct proximity
if((double)nodes[pos].dist_mm_q2/4.0f < PROXIMITY_ALERT_RANGE) {
proximityAlert = true;
if (this->proximityLastRound) {
int angle_radians = Localization::rplidarToTrigoRadians(((double) nodes[pos].angle_z_q14 * 90.f) / 16384.f);
this->sendProximityAlert((int) ((double) nodes[pos].dist_mm_q2 / 4.0f), angle_radians);
}
}
//Select points inside map and next to beacons
pair<int, int> position = Localization::robotToCartesian(nodes[pos], this->x_robot, this->y_robot,this->alpha_robot);
if (Localization::isInsideMap(position)) {
points_inside.emplace_back(position);
} else {
if (this->getBeaconsMode()) {
int beaconNumber = this->getBeaconNumber(position);
if ((double) nodes[pos].dist_mm_q2 / 4.0f < nearestBeaconDetectedPointRelative[beaconNumber].first || nearestBeaconDetectedPointRelative[beaconNumber].first == -1) {
int angle_radians = Localization::rplidarToTrigoRadians(((double) nodes[pos].angle_z_q14 * 90.f) / 16384.f);
nearestBeaconDetectedPointRelative[beaconNumber] = make_pair((double) nodes[pos].dist_mm_q2 / 4.0f, angle_radians);
beaconsDetected[beaconNumber] = true;
}
}
}
}
}
//Get agglomerates without solo points
vector<list<pair<double, double>>> agglomerated_points = Localization::getAgglomerates(points_inside);
//Get most probable agglomerate average position
list<pair<double, double>> ennemyAgglomerate = Localization::getMostProbableAgglomerate(agglomerated_points);
pair<int,int> averageDetection = Localization::getAveragePosition(ennemyAgglomerate);
int maxGap = Localization::getMaxGap(ennemyAgglomerate, averageDetection);
this->enemyPosition = averageDetection;
this->enemyPositionGap = maxGap;
//Determine approximative robot position from beacons
if(this->getBeaconsMode()){
vector<int> robotPos = this->determineRobotPosition(nearestBeaconDetectedPointRelative, beaconsDetected);
pair<int, int> robotMeasuredPos{robotPos[0], robotPos[1]};
pair<int, int> robotOdometryPos{this->x_robot, this->y_robot};
int positionSwitch = Localization::distanceBetween(robotMeasuredPos, robotOdometryPos);
if(positionSwitch > POSITION_CORRECT_RANGE){
positionIncorrect = true;
if(this->positionIncorrectLastRound){
this->sendMessage("strat", "stop recalibrate", to_string(positionSwitch));
}
}
}
this->proximityLastRound = proximityAlert;
this->positionIncorrectLastRound = positionIncorrect;
}
void Localization::processTriangulation(const vector<pair<double, int>>& overallNearestBeaconDetectedPointRelative) {
vector<bool> beaconsDetected(3, true);
for(unsigned int i = 0; i < 3; i++){
if(overallNearestBeaconDetectedPointRelative[i].first == -1){
beaconsDetected[i] = false;
}
}
vector<int> robotPos = this->determineRobotPosition(overallNearestBeaconDetectedPointRelative, beaconsDetected);
this->sendMessage("strat", "set pos", to_string(robotPos[0]) + ',' + to_string(robotPos[1]) + ',' + to_string(robotPos[2]));
this->triangulationMode = false;
}
void Localization::sendMessage(const string &recipient, const string &verb, const string &data) {
this->TCPClient::sendMessage(("lidar;" + recipient + ";" + verb + ";" + data).c_str());
}
void Localization::handleMessage(const std::string &message) {
vector<string> tokens = split(message, ";");
string issuer = tokens[0];
string recipient = tokens[1];
string verb = tokens[2];
string data = tokens[3];
if (contains(recipient, "lidar") || contains(recipient, "all")) {
if (contains(verb, "ping")) {
this->sendMessage(issuer, "pong", "1");
}
if (contains(verb, "get health")) {
if (this->getLidarHealth()) {
this->sendMessage(issuer, "set health", "1");
} else {
this->sendMessage(issuer, "set health", "0");
}
}
if (contains(verb, "get data")) {
//Get Data from robot
vector<int> avoidance = this->getAvoidance();
this->sendMessage(issuer, "set avoidance",to_string(avoidance[0]) + "," + to_string(avoidance[1]) + "," + to_string(avoidance[2]));
}
if (contains(verb, "start")) {
this->started = true;
}
if (contains(verb, "stop")) {
this->started = false;
}
if (contains(verb, "set pos")) {
//Update robot position and orientation
vector<string> position = split(data, ",");
this->setRobotPosition(stoi(position[0]), stoi(position[1]), stoi(position[2]));
}
if (contains(verb, "set beacon")) {
//Enable or disable beacons triangulation. This must be put to 0 if no beacons are on the table
this->setBeaconsMode(stoi(data));
}
if (contains(verb, "set team")) {
//Update beacons position
if(stoi(data) == 0){
pair<int, int> positions[3] = BLUE_TEAM_BEACONS_POS;
this->setBeaconsPosition(positions);
} else if(stoi(data) == 1){
pair<int, int> positions[3] = YELLOW_TEAM_BEACONS_POS;
this->setBeaconsPosition(positions);
}
}
if (contains(verb, "get pos")) {
//ONLY IF ROBOT IS STOPPED : measure robot position from multiple lidar runs.
this->setBeaconsMode(true);
this->triangulationMode = true;
}
}
}
void Localization::sendProximityAlert(int distance, int angle) {
this->sendMessage("all", "stop proximity", to_string(distance) + "," + to_string(angle));
}