#include "WaintingForTirette.h" WaintingForTirette::WaintingForTirette(QWidget *parent) : QWidget(parent) { this->mainLayout = new QVBoxLayout(this); this->title = new QLabel("Wainting for tirette", this); this->title->setStyleSheet("font-size: 30px; color: black;"); this->wating = new QLabel("Waiting", this); this->wating->setStyleSheet("font-size: 24px; color: black;"); this->mainLayout->addWidget(this->title, 0, Qt::AlignCenter | Qt::AlignTop); this->mainLayout->addWidget(this->wating, 0, Qt::AlignCenter | Qt::AlignTop); this->timer = new QTimer(this); connect(this->timer, &QTimer::timeout, this, [=]() { this->i = (this->i + 1) % 3; QString message = "Waiting"; for (int j = 0; j < this->i; j++) { message += "."; } this->wating->setText(message); }); this->disarme = new QPushButton("Disarme", this); this->disarme->setStyleSheet("background-color: #ED4747; border-radius: 20px; height: 66px; width: 378px; color: black; font-size: 33px;"); this->disarme->setBaseSize(378, 66); this->mainLayout->addWidget(this->disarme); connect(this->disarme, &QPushButton::pressed, this, &WaintingForTirette::disarmePressed); } WaintingForTirette::~WaintingForTirette() { delete this->title; delete this->wating; delete this->timer; delete this->mainLayout; } void WaintingForTirette::responseFromTirette(const std::string& response) { std::vector list = Modelec::split(response, ";"); if (list[3] == "0") { emit startGame(); } } void WaintingForTirette::startWaiting() const { this->timer->start(1000); }