This commit is contained in:
komiko44240BB
2024-07-24 20:54:52 +02:00
parent 698e08c685
commit ef0a00aa4c
58 changed files with 1341 additions and 1396 deletions

362
.idea/workspace.xml generated
View File

@@ -20,7 +20,322 @@
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"${CMAKE_INSTALL_MANIFEST_FILES}")
file(WRITE "C:/Users/Pierre-Luc/BattleBay_tool/cmake-build-debug/${CMAKE_INSTALL_MANIFEST}"
file(WRITE "/mnt/c/Users/Pierre-Luc/Documents/GitHub/BattleBay_tool/cmake-build-debug/${CMAKE_INSTALL_MANIFEST}"
"${CMAKE_INSTALL_MANIFEST_CONTENT}")

10
main.c
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@@ -3,6 +3,16 @@
#include<string.h>
#include<stdbool.h>
#define SHOOTER {8, 4, 0, 0, 0}
#define DEFENDER {5, 6, 0, 0, 1}
#define SPEEDER {3, 4, 4, 0, 0}
#define ENFONCER {3, 3, 5, 0, 0}
#define FIXER {3, 2, 1, 5, 0}
#define INTERCEPTOR {6, 4, 1, 0, 0}
#define REAPER {4, 2, 2, 3, 0}
#define GUARDIAN {3, 4, 0, 0, 4}
#define STRIKER {4, 4, 3, 0, 0}
int main (){
int spread[42] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};

1
objects.c Normal file
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@@ -0,0 +1 @@
#include "objects.h"

4
objects.h Normal file
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@@ -0,0 +1,4 @@
#ifndef OBJECTS_H
#define OBJECTS_H
#endif //OBJECTS_H

1
ships.c Normal file
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@@ -0,0 +1 @@
#include "ships.h"

27
ships.h Normal file
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@@ -0,0 +1,27 @@
#ifndef SHIPS_H
#define SHIPS_H
struct Ship{
struct Objects** loadout [8];
float speed;
float ship_agility;
float turet_agility;
int gear_score;
int hit_points;
int defence;
int num_red;
int max_red;
int num_blue;
int max_blue;
int num_yellow;
int max_yellow;
int num_green;
int max_green;
int num_teal;
int max_teal;
};
#endif //SHIPS_H

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@@ -1,3 +0,0 @@
#include "weapons.h"

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@@ -1,6 +0,0 @@
#ifndef WEAPONS_H
#define WEAPONS_H
#endif //WEAPONS_H