Starting implementing selecting binding anime

This commit is contained in:
Apo
2025-01-20 16:37:23 -05:00
parent a4b3770960
commit 83940109ad
2 changed files with 7 additions and 3 deletions

View File

@@ -86,8 +86,6 @@ type AllAnimeIdData struct {
Name string
}
var keyValueArray []AllAnimeIdData
func OnPlayButtonClick(animeName string, animeData verniy.MediaList) {
var allAnimeId string
animeProgress := 0
@@ -148,12 +146,14 @@ func searchAllAnimeData(animeName string, epNumber *int) string {
// If unable to get Allanime id automatically get manually
if AllanimeId == "" {
var keyValueArray []AllAnimeIdData
log.Error("Failed to link anime automatically")
for key, value := range searchAnimeResult {
keyValueArray = append(keyValueArray, AllAnimeIdData{Id: key, Name: value})
}
fmt.Println(keyValueArray)
selectCorrectLinking(keyValueArray)
return ""
}
fmt.Println(AllanimeId)
return AllanimeId

View File

@@ -202,3 +202,7 @@ func getAnimeImageFromImage(img image.Image) *canvas.Image {
return imageEx
}
func selectCorrectLinking(allAnimeList []AllAnimeIdData) {
log.Info("Select the correct anime", allAnimeList)
}