Files
ISEN-Tech/overrides/defaultconfigs/deepresonance-server-1.toml.bak
2022-10-22 15:14:54 +02:00

221 lines
7.4 KiB
TOML

#Maximum horizontal distance to look for crystals
#Range: 1 ~ 16
maxHorizontalCrystalDistance = 10
#Maximum vertical distance to look for crystals
#Range: 1 ~ 16
maxVerticalCrystalDistance = 1
#Startup time before the generator is active
#Range: 20 ~ 2000
startupTime = 70
#Shutdown time
#Range: 20 ~ 2000
shutdownTime = 70
#Maximum amount of power per generator block
#Range: 1000 ~ 100000
powerStoragePerBlock = 50000
#Output power per tick
#Range: 10 ~ 100000
powerPerTickOut = 20000
#Maximum number of crystals supported per block
#Range: 1 ~ 8
maxCrystalsPerBlock = 2
#Maximum power input per block
#Range: 100 ~ 50000
maxPowerInputPerBlock = 10000
[crystals]
#The maximum kilo-RF (per 1000, so 1000 = 1milion RF) that a crystal with 100% power can hold
#Range: 1 ~ 2000000000
maximumStoredPower = 1000000
#The maximum RF/tick that a crystal with 100% efficiency can give
#Range: 1 ~ 20000
maximumPowerTick = 20000
[plate]
#Strength of radiation that a plate block gives when it has a redstone signal. 0 to disable
#Range: 0 ~ 100000
radiationStrength = 20000
#Radius of radiation that a plate block gives when it has a redstone signal
#Range: 8 ~ 128
radiationRadius = 10
#Amount of ticks that the radiation from a plate block lasts
#Range: 20 ~ 72000
radiationTicks = 100
[crystallizer]
#How much power/t this machine can input from a generator/capacitor
#Range: 0 ~ 1000
powerPerTickIn = 200
#How much power this machine consumes per tick while crystalizing
#Range: 0 ~ 1000
powerPerTick = 20
#Maximum power that can be stored in this machine
#Range: 0 ~ 100000
powerMaximum = 10000
#The amount of RCL that is needed for one crystal
#Range: 100 ~ 80000
rclPerCrystal = 6000
#The amount of RCL/t that is consumed during crystalizing
#Range: 1 ~ 100000
rclPerTick = 1
[laser]
#How much power/t this machine can input from a generator/capacitor
#Range: > 0
powerPerTickIn = 2000
#Maximum power that can be stored in this machine
#Range: > 0
powerMaximum = 100000
#The maximum amount of liquified crystal this machine can hold (this is not RCL!)
#Range: > 100
crystalLiquidMaximum = 20000
#The minimum amount of liquified crystal one crystal will yield (this is not RCL!). This value is for a 0% strength crystal
#Range: > 1
minCrystalLiquidPerCrystal = 2000
#The maximum amount of liquified crystal one crystal will yield (this is not RCL!). This value is for a 100% strength crystal
#Range: > 1
maxCrystalLiquidPerCrystal = 10000
#How much RF this machine consumes for infusing one catalyst item
#Range: > 0
rfUsePerCatalyst = 4000
#How many multiples of 10 ticks are needed to infuse one catalyst item
#Range: 0 ~ 100000
ticks10PerCatalyst = 4
#The amount of crystal liquid we consume per catalyst item
#Range: > 1
crystalLiquidPerCatalyst = 25
#The amount of crystal liquid we consume per catalyst item
#Range: > 1
rclPerCatalyst = 500
[purifier]
#Amount of ticks needed to purify one unit of RCL
#Range: 1 ~ 10000
ticksPerPurify = 100
#The amount of RCL we purify as one unit
#Range: 1 ~ 10000
rclPerPurify = 200
#How much the purifier adds to the purity of a liquid (in %)
#Range: 1 ~ 100
addedPurity = 25
#Maximum purity that the purifier can handle (in %)
#Range: 1 ~ 100
maxPurity = 85
[smelter]
#How much power/t this machine can input from a generator/capacitor
#Range: 0 ~ 1000
powerPerTickIn = 200
#How much power/t this machine consumes during smelting ores
#Range: 0 ~ 1000
powerPerOreTick = 10
#Maximum power that can be stored in this machine
#Range: 0 ~ 100000
powerMaximum = 5000
#The number of ticks to smelt one ore
#Range: 10 ~ 1000
processTime = 200
#The amount of lava to smelt one ore
#Range: 100 ~ 10000
lavaCost = 200
#The amount of RCL to produce with one ore
#Range: 50 ~ 1000
rclPerOre = 200
[valve]
#The amount of ticks between a transfer operation
#Range: 1 ~ 300
ticksPerOperation = 5
#The amount of RCL to transfer in one operation
#Range: 100 ~ 10000
rclPerOperation = 1
[explosion]
#This factor increases the radius of radiation on explosion and decreases the strength
#Range: 0.0 ~ 1000.0
radiationExplosionFactor = 1.3
#The minimum explosion multiplier
#Range: 0.1 ~ 200.0
minimumExplosionMultiplier = 6.0
#The maximum explosion multiplier for a 100%/100% power/strength crystal
#Range: 0.1 ~ 200.0
maximumExplosionMultiplier = 17.0
#The maximum explosion multiplier that is possible. Set to 0 to disable all explosions
#Range: 0.1 ~ 200.0
absoluteMaximumExplosionMultiplier = 20.0
[radiation]
#The minimum radiation radius
#Range: 3.0 ~ 16.0
minRadiationRadius = 7.0
#The maximum radiation radius for a 100/100/100 crystal
#Range: 16.0 ~ 128.0
maxRadiationRadius = 50.0
#The minimum radiation strength
#Range: 500.0 ~ 250000.0
minRadiationStrength = 3000.0
#The maximum radiation strength for a 100/100/100 crystal
#Range: 100000.0 ~ 1000000.0
maxRadiationStrength = 600000.0
#Percentage of the maximum strength the radiation increases every tick
#Range: 1.0E-4 ~ 0.1
strengthGrowthFactor = 0.002
#How much the radiation strength decreases every tick
#Range: 0.1 ~ 50.0
strengthDecreasePerTick = 3.0
#The radiation strength at which point destruction events can happen
#Range: 1000.0 ~ 1000000.0
radiationDestructionEventLevel = 300000.0
#Every 10 ticks (half a second) this chance is evaluated to see if there should be a destruction event. 1.0 means it will always occur
#Range: 0.0025 ~ 0.1
radiationDestructionEventChance = 0.02
#Below this level no effects occur
#Range: 100.0 ~ 10000.0
radiationEffectLevelNone = 2000.0
#Radiation strength level 0
#Range: 1000.0 ~ 100000.0
radiationEffectLevel0 = 20000.0
#Radiation strength level 1
#Range: 2500.0 ~ 250000.0
radiationEffectLevel1 = 50000.0
#Radiation strength level 2
#Range: 5000.0 ~ 500000.0
radiationEffectLevel2 = 100000.0
#Radiation strength level 3
#Range: 10000.0 ~ 1000000.0
radiationEffectLevel3 = 200000.0
#Radiation strength level 4
#Range: 25000.0 ~ 2500000.0
radiationEffectLevel4 = 500000.0
#Radiation strength level 5
#Range: 50000.0 ~ 5000000.0
radiationEffectLevel5 = 1000000.0
#The maximum that a radiation meter can measure
#Range: 0.0 ~ 1.7976931348623157E308
maxRadiationMeter = 200000.0
#How much obsidian blocks radiation (0.0 is total block, 1.0 is not block at all)
#Range: 0.0 ~ 3.4028234663852886E38
radiationShieldObsidianFactor = 0.20000000298023224
#How much dense obsidian blocks radiation (0.0 is total block, 1.0 is not block at all)
#Range: 0.0 ~ 3.4028234663852886E38
radiationShieldDenseObsidianFactor = 0.05000000074505806
#How much dense glass blocks radiation (0.0 is total block, 1.0 is not block at all)
#Range: 0.0 ~ 3.4028234663852886E38
radiationShieldDenseGlassFactor = 0.10000000149011612
#How much dense lead blocks radiation (0.0 is total block, 1.0 is not block at all)
#Range: 0.0 ~ 3.4028234663852886E38
radiationShieldLeadFactor = 0.10000000149011612
#How much protection you get from radiation with 1 radiation suit piece equipped
#Range: 0.0 ~ 3.4028234663852886E38
suitProtection1 = 0.25
#How much protection you get from radiation with 2 radiation suit piece equipped
#Range: 0.0 ~ 3.4028234663852886E38
suitProtection2 = 0.5
#How much protection you get from radiation with 3 radiation suit piece equipped
#Range: 0.0 ~ 3.4028234663852886E38
suitProtection3 = 0.75
#How much protection you get from radiation with 4 radiation suit piece equipped
#Range: 0.0 ~ 3.4028234663852886E38
suitProtection4 = 0.949999988079071