Added Resizable window

This commit is contained in:
Apologieze
2022-03-31 23:56:29 +02:00
parent a7cec829d4
commit 3006458b76

View File

@@ -16,7 +16,7 @@ pg.init()
pg.mixer.init(channels=1)
pg.mixer.music.load("Music/winning.mp3")
pg.display.set_icon(pg.image.load("Image/icon.png"))
screen = pg.display.set_mode(res, pg.FULLSCREEN) if FULLSCREEN else pg.display.set_mode(res)
screen = pg.display.set_mode(res, pg.FULLSCREEN) if FULLSCREEN else pg.display.set_mode(res, pg.RESIZABLE)
pg.display.set_caption('MonkeyCrash')
clock = pg.time.Clock()
bet_balance = 0.0
@@ -33,10 +33,10 @@ def dark_bar():
value = ct.c_int(value)
set_window_attribute(hwnd, rendering_policy, ct.byref(value),ct.sizeof(value))
pg.display.set_mode((1,1))
pg.display.set_mode(res)
pg.display.set_mode(res, pg.RESIZABLE)
class Game_state():
def __init__(self,balance=50.0):
def __init__(self,balance=0.0):
self.balance = balance
def generate_multiplicateur(self):
@@ -196,25 +196,28 @@ class Gui():
def __init__(self,game):
self.game = game
self.cashout = False
self.point_y = res[1]-148
self.background_rect = pg.Rect(0, self.point_y, res[0], 150)
self.screen_rect = pg.Rect(res[0]-555, res[1]-70, 330,60)
self.text_screen = big_font.render(str(bet_balance)+'¥', True, 'white')
self.text_screen_rect = self.text_screen.get_rect(center = self.screen_rect.center)
self.static_text = big_font.render("Balance:", True, '#fab3fe')
self.static_text_rect = self.static_text.get_rect(bottomleft=(10, res[1]-70))
self.balance_text = big_font.render(str(self.game.balance) + '¥', True, '#fab3fe')
self.balance_text_rect = self.balance_text.get_rect(bottomleft= (20,res[1]-20))
self.bet_button = Button(res[0] - 200, res[1] - 110, 168, 66, 1, "Placer", big_font,-1,self)
self.video_size_reset()
self.back_bet_button = Button(res[0] - 820, res[1] - 120, 168, 66, 2, "Retirer", big_font,-3,self)
def video_size_reset(self):
self.point_y = res[1] - 148
self.background_rect = pg.Rect(0, self.point_y, res[0], 150)
self.screen_rect = pg.Rect(res[0] - 555, res[1] - 70, 330, 60)
self.text_screen_rect = self.text_screen.get_rect(center=self.screen_rect.center)
self.static_text_rect = self.static_text.get_rect(bottomleft=(10, res[1] - 70))
self.balance_text_rect = self.balance_text.get_rect(bottomleft=(20, res[1] - 20))
self.hundred_button = Button(res[0] - 280, res[1] - 110, 60, 30, 0, '+100', small_font,0,self)
self.ten_button = Button(res[0] - 350, res[1] - 110, 60, 30, 0, '+10', small_font,1,self)
self.one_button = Button(res[0] - 420, res[1] - 110, 60, 30, 0, '+1', small_font,2,self)
self.cents_button = Button(res[0] - 490, res[1] - 110, 60, 30, 0, '+0.1', small_font,3,self)
self.x_button = Button(res[0] - 560, res[1] - 110, 60, 30, 3, 'X', small_font,-2,self)
self.bet_button = Button(res[0] - 200, res[1] - 110, 168, 66, 1, "Placer", big_font, -1, self)
self.back_bet_button = Button(res[0] - 820, res[1] - 120, 168, 66, 2, "Retirer", big_font, -3, self)
self.hundred_button = Button(res[0] - 280, res[1] - 110, 60, 30, 0, '+100', small_font, 0, self)
self.ten_button = Button(res[0] - 350, res[1] - 110, 60, 30, 0, '+10', small_font, 1, self)
self.one_button = Button(res[0] - 420, res[1] - 110, 60, 30, 0, '+1', small_font, 2, self)
self.cents_button = Button(res[0] - 490, res[1] - 110, 60, 30, 0, '+0.1', small_font, 3, self)
self.x_button = Button(res[0] - 560, res[1] - 110, 60, 30, 3, 'X', small_font, -2, self)
self.reset_live_bet()
def reset_text(self):
@@ -227,7 +230,7 @@ class Gui():
self.balance_text_rect = self.balance_text.get_rect(bottomleft=(20, res[1] - 20))
def reset_live_bet(self):
self.text_live_bet = mid_font.render("Mise en cour: "+str(live_bet)+'¥', True, 'white')
self.text_live_bet = mid_font.render("Mise en cours: "+str(live_bet)+'¥', True, 'white')
self.text_live_bet_rect = self.text_live_bet.get_rect(midleft = (self.screen_rect.left-310, self.screen_rect.centery+15))
def update(self):
@@ -272,7 +275,10 @@ class Button():
global bet_balance, live_bet, initial_bet
change = [100,10,1,0.1]
if self.n_id >= 0:
bet_balance = round(bet_balance+change[self.n_id],1)
if bet_balance + change[self.n_id] > game_state.balance:
bet_balance = round(game_state.balance, 1)
else:
bet_balance = round(bet_balance+change[self.n_id],1)
elif self.n_id == -2:
bet_balance = 0.0
elif self.n_id == -1:
@@ -315,13 +321,16 @@ class Button():
class Timer():
def __init__(self):
self.rect = pg.Rect(0,0,200,200)
self.rect.center = mid_screen
self.video_size_reset()
self.color = "#0e9dd9"
self.angle = 90
self.second = 10
self.text = number_font.render(str(self.second), True, 'white')
self.text_rect = self.text.get_rect(center=self.rect.center)
def video_size_reset(self):
self.rect.center = mid_screen
def rad(self,degree):
return degree*0.01745329251
@@ -348,12 +357,43 @@ class Timer():
pg.mixer.music.play()
self.reset()
class Historic():
def __init__(self):
self.text_list = []
self.rect_list = []
self.len = 0
def add_value(self,n,color):
if self.len == 5:
self.text_list.pop()
self.text_rect.pop()
else:
self.len += 1
text = small_font.render(str(n), True, color)
self.rect_list.append(text.get_rect(topleft=(0,0)))
self.text_list.append(text)
self.refresh()
def refresh(self):
if self.len > 1:
for i in range(1,self.len):
self.rect_list[i].topleft = self.rect_list[i-1].bottomleft
def update(self):
for i in range(self.len):
screen.blit(self.text_list[i], self.rect_list[i])
def new_round():
global live_bet, initial_bet
pg.mixer.music.stop()
live_bet, initial_bet = 0.0, 0.0
gui.reset_live_bet()
def rocket_video_reset(h):
hauteur = res[1]-rocket.sprite.rect.bottom
rocket.sprite.rect.bottom = res[1]-hauteur
if not FULLSCREEN:
dark_bar()
@@ -368,13 +408,23 @@ rocket = pg.sprite.GroupSingle()
rocket.add(Rocket(game_state))
courbe = Courbe()
gui = Gui(game_state)
historic = Historic()
historic.add_value(5.06,"red")
historic.add_value(43.72,"white")
timer = Timer()
while True:
for event in pg.event.get():
if event.type == pg.VIDEORESIZE:
hauteur = res[1] - rocket.sprite.rect.bottom
res = (event.w, event.h)
mid_screen = (res[0] // 2, res[1] // 2)
gui.video_size_reset()
timer.video_size_reset()
rocket.sprite.rect.bottom = res[1]-hauteur
# screen = pg.display.set_mode(res, pg.RESIZABLE)
if event.type == pg.QUIT:
pg.quit()
exit()
@@ -388,6 +438,8 @@ while True:
gui.update()
historic.update()
rocket.draw(screen)
rocket.update()