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Fix player speed
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@@ -56,7 +56,7 @@ int pas_la_fontion_main_enfin_ce_nest_pas_la_fontion_principale_du_programme_mai
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//std::thread quit_thread = createThread("Quit thread", handleQuitThread);
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// Offline
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players.emplace_back(Player(windowWidth / 2, windowHeight / 2, 5, renderer, 0));
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players.emplace_back(Player(windowWidth / 2, windowHeight / 2, 3, renderer, 0));
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std::thread player_thread = createThread("Player thread", playerMovementThread, std::ref(players[0]));
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