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https://github.com/cassoule/flopobot_v2.git
synced 2026-03-18 21:40:27 +01:00
no more elo update when room is on fake money mode
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19
game.js
19
game.js
@@ -220,25 +220,8 @@ export async function eloHandler(p1, p2, p1score, p2score, type) {
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})
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}
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export function pokerTest() {
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console.log('pokerTest')
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let hand1 = Hand.solve(['Ad', 'As', 'Jc', 'Th', '2d', '3c', 'Kd'], 'standard', false);
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//let hand2 = Hand.solve(['Ad', 'As', 'Jc', 'Th', '2d', '3c', 'Kd'], 'standard', false);
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let hand2 = Hand.solve(['Ad', 'As', 'Jc', 'Th', '2d', 'Qs', 'Qd'], 'standard', false);
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/*console.log(hand1.name)
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console.log(hand2.name)
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console.log(hand1.descr)
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console.log(hand2.descr)*/
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console.log(hand1.toString())
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console.log(hand2.toString())
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let winner = Hand.winners([hand1, hand2]); // hand2
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console.log(winner)
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console.log(winner.includes(hand1));
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console.log(winner.includes(hand2));
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}
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export async function pokerEloHandler(room) {
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if (room.fakeMoney) return
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let DBplayers = []
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Object.keys(room.players).forEach(playerId => {
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const DBuser = getUser.get(playerId)
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