Chore(UI) - Comment out FPS and player position display code for debugging purposes.

This commit is contained in:
Félix MARQUET
2025-04-11 09:35:04 +02:00
parent 3f33f35792
commit c7e7eb8670

View File

@@ -561,15 +561,15 @@ def handle_exits(P1, exits, game_resources, level_file, speedrun_timer=None):
def draw_ui_elements(displaysurface, P1, FramePerSec, font, speedrun_timer=None):
"""Draw UI elements like FPS, player position, health, etc."""
# FPS counter
fps = int(FramePerSec.get_fps())
fps_text = font.render(f"FPS: {fps}", True, (255, 255, 255))
displaysurface.blit(fps_text, (10, 10))
# fps = int(FramePerSec.get_fps())
# fps_text = font.render(f"FPS: {fps}", True, (255, 255, 255))
# displaysurface.blit(fps_text, (10, 10))
# Player position
pos_text = font.render(
f"X: {int(P1.pos.x)}, Y: {int(P1.pos.y)}", True, (255, 255, 255)
)
displaysurface.blit(pos_text, (10, 40))
# pos_text = font.render(
# f"X: {int(P1.pos.x)}, Y: {int(P1.pos.y)}", True, (255, 255, 255)
# )
# displaysurface.blit(pos_text, (10, 40))
# Player UI elements
P1.draw_dash_cooldown_bar(displaysurface)