Félix MARQUET
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178074ae56
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Fix(.gitignore) - Add __pycache__ directory to ignore list; ensure Python cache files are excluded from version control.
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2025-04-10 15:11:10 +02:00 |
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Félix MARQUET
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a8f36ce8e1
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Chore(.gitignore) - Add Python bytecode files to .gitignore; ensure output.prof is ignored.
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2025-04-10 11:01:26 +02:00 |
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bca7cc0cbc
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Feat(Checkpoints) - Add reset_level method to CheckpointDB for resetting checkpoints; implement profiling functionality with cProfile and output to file.
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2025-04-10 11:00:43 +02:00 |
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Félix MARQUET
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8ccae49754
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Feat(Game Logic) - Add JumpBoost and SpeedBoost collectibles; implement collision handling for boosts, update player mechanics, and modify game state to support new collectible types.
# Conflicts:
# src/Entity/Player.py
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2025-04-09 11:58:05 +02:00 |
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ClementHVT
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9bf9d464ce
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FIX [Collectibles/InfiniteMode] - Merge Conflict resolve - add generate maps to gitignore
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2025-04-04 09:55:55 +02:00 |
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639a2e2f86
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Feat(Level Editor) - Add Level Editor functionality with platform, enemy, checkpoint, exit, and collectible management; implement level selection menu for editing existing levels
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2025-03-31 09:00:02 +02:00 |
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Félix MARQUET
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234dbf3f4c
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Feat(Levels) - Add level selection menu and database support for level progression; implement level unlocking and navigation between levels
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2025-03-28 11:55:24 +01:00 |
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Félix MARQUET
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87ec74b5b9
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Feat(Exit) - Implement Exit class for level completion; update game initialization and map parsing to support exits
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2025-03-28 11:05:38 +01:00 |
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Félix MARQUET
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979d8a387a
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Feat(Checkpoint) - Implement checkpoint system with database support; add checkpoint activation and respawn logic
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2025-03-27 18:41:18 +01:00 |
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Félix MARQUET
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fda87b8582
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Update README with installation instructions and add requirements.txt
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2025-03-24 11:07:11 +01:00 |
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