Félix MARQUET
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30e3ebc91c
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Merge pull request #39 from BreizhHardware/dev
dev to main
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2025-04-10 12:00:13 +02:00 |
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Clément Hervouet
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28e1cb4435
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Merge pull request #40 from BreizhHardware/dev_felix
Dev felix
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2025-04-10 11:58:34 +02:00 |
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Félix MARQUET
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55bee48093
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Feat(Level Design) - Update level dimensions and platform properties; enhance enemy and collectible configurations; increase jump and speed boost durations.
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2025-04-10 11:56:20 +02:00 |
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Félix MARQUET
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80dc14cd62
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Merge pull request #38 from BreizhHardware/dev_clement
FIX [Leaderboard] - Delete duplicate 'level 1' tab, update columns fo…
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2025-04-10 11:06:19 +02:00 |
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ClementHVT
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deccf0b1d5
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FIX [Leaderboard] - Delete duplicate 'level 1' tab, update columns for infinite tab
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2025-04-10 11:04:50 +02:00 |
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Félix MARQUET
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a8f36ce8e1
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Chore(.gitignore) - Add Python bytecode files to .gitignore; ensure output.prof is ignored.
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2025-04-10 11:01:26 +02:00 |
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Félix MARQUET
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cbfadb0bbb
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Feat(Player) - Add facing direction handling for player; update image rendering based on movement direction and improve joystick control comments.
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2025-04-10 11:01:24 +02:00 |
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Félix MARQUET
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f0b237326f
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Feat(Audio) - Enhance audio handling during video playback; pause main music, play extracted audio on a separate channel, and ensure cleanup of temporary audio files.
# Conflicts:
# temp_audio.mp3
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2025-04-10 11:00:51 +02:00 |
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bca7cc0cbc
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Feat(Checkpoints) - Add reset_level method to CheckpointDB for resetting checkpoints; implement profiling functionality with cProfile and output to file.
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2025-04-10 11:00:43 +02:00 |
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ClementHVT
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ff3ed61a64
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Merge branch 'dev' of https://github.com/BreizhHardware/project_sanic into dev_clement
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2025-04-10 10:27:32 +02:00 |
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ClementHVT
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dc2a937106
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delete pycache
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2025-04-10 10:27:07 +02:00 |
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Félix MARQUET
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1900a1199f
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Merge pull request #36 from BreizhHardware/dev_table_basse
Feat[1.json], creation Level 1
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2025-04-10 10:23:39 +02:00 |
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ClementHVT
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4561ed5451
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FEAT [Leaderboard] - Add infinite mode points counter : using DB it's displayed in the Leaderboard too
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2025-04-10 10:22:16 +02:00 |
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ClementHVT
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86ca9332a7
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FEAT [Leaderboard] - Add infinite mode points counter : using DB it's displayed in the Leaderboard too
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2025-04-10 10:21:44 +02:00 |
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MateoLT
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d674e47195
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Feat[1.json], creation Level 1
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2025-04-10 09:59:15 +02:00 |
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ClementHVT
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50d4b5f82c
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FEAT [Leaderboard] - Add infinite mode points counter : using DB it's displayed in the Leaderboard too
# Conflicts:
# src/Menu/Leaderboard.py
# src/handler.py
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2025-04-10 09:30:36 +02:00 |
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Clément Hervouet
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a2221276ec
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Merge pull request #35 from BreizhHardware/dev_felix
Fix(Player) - Initialize pygame mixer for sound handling; add error h…
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2025-04-09 14:10:00 +02:00 |
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Félix MARQUET
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6e4f753a3c
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Update src/Entity/Player.py
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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2025-04-09 14:09:26 +02:00 |
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Félix MARQUET
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2fbeaaf4fb
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Fix(Player) - Initialize pygame mixer for sound handling; add error handling for jump sound playback.
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2025-04-09 14:07:35 +02:00 |
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Clément Hervouet
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1def1b8a51
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Merge pull request #34 from BreizhHardware/dev_felix
Dev felix
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2025-04-09 13:53:31 +02:00 |
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Félix MARQUET
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3e91e855bc
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Chore(Game Logic) - Update player life increment logic to respect max lives; fix typo in SpeedBoost collision handling method.
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2025-04-09 13:37:53 +02:00 |
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Félix MARQUET
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a76a713e2e
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Feat(Game Logic) - Implement BackgroundManager for dynamic background handling; integrate into menu and leaderboard screens for enhanced visual experience.
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2025-04-09 13:35:31 +02:00 |
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Félix MARQUET
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1da4738a73
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Feat(Game Logic) - Enhance speedrun timer functionality; track total and collected items during gameplay, update leaderboard to display item collection stats, and modify coin collection logic to integrate with the speedrun timer.
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2025-04-09 13:22:36 +02:00 |
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Félix MARQUET
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cd0ae078d1
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Feat(Game Logic) - Update player life system; increase max lives from 2 to 5 and current lives from 2 to 3, adjust life increment logic based on new max lives.
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2025-04-09 12:00:07 +02:00 |
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Félix MARQUET
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8ccae49754
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Feat(Game Logic) - Add JumpBoost and SpeedBoost collectibles; implement collision handling for boosts, update player mechanics, and modify game state to support new collectible types.
# Conflicts:
# src/Entity/Player.py
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2025-04-09 11:58:05 +02:00 |
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Félix MARQUET
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b7331c646d
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Merge pull request #33 from BreizhHardware/dev_table_basse
Feat[Sounds], add sounds to the jump, attack of the player and coins
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2025-04-09 11:13:05 +02:00 |
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MateoLT
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3d3f1679f1
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Feat[Sounds], add sounds to the jump, attack of the player and coins
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2025-04-09 11:11:03 +02:00 |
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Clément Hervouet
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96cd70d0ae
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Merge pull request #32 from BreizhHardware/dev_felix
Feat(Game Logic) - Integrate speedrun timer functionality; add Speedr…
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2025-04-09 11:07:40 +02:00 |
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Félix MARQUET
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60aa7f6e11
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Feat(Game Logic) - Integrate speedrun timer functionality; add SpeedrunTimer class, modify game state management to include timer, and update leaderboard to display best times.
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2025-04-09 10:33:17 +02:00 |
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Clément Hervouet
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4c47104c6e
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Merge pull request #31 from BreizhHardware/dev_felix
Dev felix
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2025-04-09 09:49:04 +02:00 |
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Félix MARQUET
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53060b09f3
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Update README.md
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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2025-04-09 09:42:59 +02:00 |
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Félix MARQUET
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f82efe6151
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Feat(Game Logic) - Refactor handler and event management functions; improve readability and modularity by separating concerns into distinct functions for game, menu, and system events.
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2025-04-09 09:39:18 +02:00 |
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Félix MARQUET
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4994d120e2
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Feat(Documentation) - Add CHATGPT.md to document the use of LLMs for debugging and commit message generation; update README.md to reference the new documentation.
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2025-04-09 09:18:40 +02:00 |
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Clément Hervouet
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4de125eb40
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dev to main
Dev to main
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2025-04-08 14:12:22 +02:00 |
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Félix MARQUET
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70f1feaf88
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Update README.md
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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2025-04-07 22:50:21 +02:00 |
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Félix MARQUET
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fb2b907a96
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Update src/Map/Editor/EditorSprites.py
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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2025-04-07 22:50:14 +02:00 |
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7629663045
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Feat(Documentation) - Add PROJECT_STRUCTURE.md to outline project organization and folder structure; include details on game components, JSON level definitions, and technologies used.
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2025-04-07 22:47:12 +02:00 |
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Félix MARQUET
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3866a0b48c
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Feat(Level Design) - Update platform and enemy configurations in JSON files; modify platform IDs, positions, and textures, and add new enemy types with behaviors.
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2025-04-07 13:24:14 +02:00 |
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Félix MARQUET
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e67d64d0e3
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Feat(Exit Video) - Implement video playback on exit collision; add functionality to play a video and return to the menu, and update requirements for moviepy support
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2025-04-07 13:21:11 +02:00 |
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Clément Hervouet
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2fc86f095f
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Merge pull request #28 from BreizhHardware/dev_felix
Dev felix
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2025-04-07 10:17:05 +02:00 |
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Félix MARQUET
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9916f96a0f
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Update src/Map/parser.py
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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2025-04-07 10:13:17 +02:00 |
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Félix MARQUET
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5287f84c90
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Feat(Enemy Animation) - Implement GIF support for turret enemies; update enemy sprite handling and enhance enemy generation in InfiniteMapGenerator
# Conflicts:
# src/Entity/Enemy.py
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2025-04-07 10:11:03 +02:00 |
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f57e9e1620
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Feat(Level Design) - Update platform textures in 1.json; modify textures for various platforms and enhance checkpoint handling in handler.py for infinite mode
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2025-04-07 10:10:18 +02:00 |
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Félix MARQUET
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ef402994fb
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Merge pull request #27 from BreizhHardware/dev_clement
FEAT [Projectiles] - Projectiles are no longer infinite
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2025-04-07 10:10:13 +02:00 |
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ClementHVT
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f293369f56
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FEAT [Projectiles] - Projectiles are no longer infinite : now obtained by 3 through a 30% drop chance when killing mob - deleted some debug print
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2025-04-07 09:55:20 +02:00 |
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Félix MARQUET
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ac5fa10752
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Merge pull request #26 from BreizhHardware/dev_table_basse
Feat[Enemy], add assets for the enemies
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2025-04-07 09:14:35 +02:00 |
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MateoLT
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5539fe9e84
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Feat[Enemy], add assets for the enemies
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2025-04-07 09:11:23 +02:00 |
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Clément Hervouet
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8d1388043f
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Merge pull request #25 from BreizhHardware/dev_felix
Feat(Level Design) - Update Level 3 background and platform textures;…
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2025-04-04 13:24:12 +02:00 |
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Clément Hervouet
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f361a300ae
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Merge pull request #24 from BreizhHardware/dev_table_basse
Feat[projectiles], add assets for the projectile of the player
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2025-04-04 13:23:19 +02:00 |
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Félix MARQUET
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80ed86c387
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Feat(Level Design) - Update Level 3 background and platform textures; enhance platform appearance and add dynamic background selection in LevelEditor
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2025-04-04 11:59:57 +02:00 |
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