Logo
Explore Help
Register Sign In
BreizhHardware/project_sanic
1
0
Fork 0
You've already forked project_sanic
mirror of https://github.com/BreizhHardware/project_sanic.git synced 2026-01-18 16:47:25 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
BreizhHardware-patch-1
project_sanic/src
History
Félix MARQUET 44020a6364 Delete src/.DS_Store
2025-04-11 10:05:15 +02:00
..
Database
Timer V1 clignote
2025-04-10 17:01:17 +02:00
Entity
Feat(Player) - Refactor respawn logic; add respawn grace period and update attack range for boss enemy.
2025-04-11 09:21:14 +02:00
Map
Feat(Cinematic & Player) - Remove cinematic print statement; add size attribute to projectiles for consistency.
2025-04-11 09:03:37 +02:00
Menu
Merge remote-tracking branch 'origin/dev' into dev_table_basse
2025-04-10 22:58:18 +02:00
Camera.py
Refactor(Game) - Introduce GameResources class to centralize game constants and resources; update related classes to use GameResources for improved maintainability
2025-03-28 10:18:26 +01:00
constant.py
Feat(FloatingText) - Implement FloatingText class for displaying temporary messages; update player to manage and draw floating texts on screen; enhance error messages in constant.py and improve code readability.
2025-04-10 12:29:58 +02:00
game.py
Feat(Player) - Refactor respawn logic; add respawn grace period and update attack range for boss enemy.
2025-04-11 09:21:14 +02:00
handler.py
Chore(UI) - Comment out FPS and player position display code for debugging purposes.
2025-04-11 09:35:04 +02:00
Powered by Gitea Version: 1.25.3 Page: 90ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API