This website requires JavaScript.
Explore
Help
Register
Sign In
BreizhHardware
/
project_sanic
Watch
1
Star
0
Fork
0
You've already forked project_sanic
mirror of
https://github.com/BreizhHardware/project_sanic.git
synced
2026-01-18 16:47:25 +01:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
BreizhHardware-patch-1
Add File
New File
Upload File
Apply Patch
project_sanic
/
src
History
Félix MARQUET
44020a6364
Delete src/.DS_Store
2025-04-11 10:05:15 +02:00
..
Database
Timer V1 clignote
2025-04-10 17:01:17 +02:00
Entity
Feat(Player) - Refactor respawn logic; add respawn grace period and update attack range for boss enemy.
2025-04-11 09:21:14 +02:00
Map
Feat(Cinematic & Player) - Remove cinematic print statement; add size attribute to projectiles for consistency.
2025-04-11 09:03:37 +02:00
Menu
Merge remote-tracking branch 'origin/dev' into dev_table_basse
2025-04-10 22:58:18 +02:00
Camera.py
Refactor(Game) - Introduce GameResources class to centralize game constants and resources; update related classes to use GameResources for improved maintainability
2025-03-28 10:18:26 +01:00
constant.py
Feat(FloatingText) - Implement FloatingText class for displaying temporary messages; update player to manage and draw floating texts on screen; enhance error messages in constant.py and improve code readability.
2025-04-10 12:29:58 +02:00
game.py
Feat(Player) - Refactor respawn logic; add respawn grace period and update attack range for boss enemy.
2025-04-11 09:21:14 +02:00
handler.py
Chore(UI) - Comment out FPS and player position display code for debugging purposes.
2025-04-11 09:35:04 +02:00