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BreizhHardware
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project_sanic
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bae49c04dce6214b06f9db13f182ecfb0963d3ee
project_sanic
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src
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Félix MARQUET
bae49c04dc
Feat(Enemy) - Update enemy sizes and add boss behavior; refactor loading and scaling of enemy sprites.
2025-04-10 21:28:10 +02:00
..
Database
Feat(Cinematic) - Add Cinematic class for level 1 storytelling; integrate cinematic playback into map loading process and remove redundant cinematic method from MapParser.
2025-04-10 14:37:07 +02:00
Entity
Feat(Enemy) - Update enemy sizes and add boss behavior; refactor loading and scaling of enemy sprites.
2025-04-10 21:28:10 +02:00
Map
Update src/Map/cinematic.py
2025-04-10 21:26:09 +02:00
Menu
FIX [Leaderboard] - Delete duplicate 'level 1' tab, update columns for infinite tab
2025-04-10 11:04:50 +02:00
Camera.py
Refactor(Game) - Introduce GameResources class to centralize game constants and resources; update related classes to use GameResources for improved maintainability
2025-03-28 10:18:26 +01:00
constant.py
Feat(FloatingText) - Implement FloatingText class for displaying temporary messages; update player to manage and draw floating texts on screen; enhance error messages in constant.py and improve code readability.
2025-04-10 12:29:58 +02:00
game.py
Feat(Checkpoints) - Add reset_level method to CheckpointDB for resetting checkpoints; implement profiling functionality with cProfile and output to file.
2025-04-10 11:00:43 +02:00
handler.py
Fix(Handler) - Correct parallax effect calculations for background positioning; ensure seamless background movement in all directions.
2025-04-10 13:55:14 +02:00