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Fix: invalid characters on windows simulator #240
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@@ -29,6 +29,10 @@ void init_platform() {
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Fl_Window * window = new Fl_Window(screen_width+2*margin, margin+screen_height+margin+keyboard_height+margin);
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#if defined(_WIN32) || defined(_WIN64)
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Fl::set_font(FL_SYMBOL, "Arial Unicode MS");
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#endif
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KDColor * pixels = (KDColor *)malloc(Ion::Display::Width*Ion::Display::Height*sizeof(KDColor));
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sFrameBuffer = new KDFrameBuffer(pixels, KDSize(Ion::Display::Width, Ion::Display::Height));
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/*
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@@ -38,6 +38,9 @@ FltkKbd::FltkKbd(int x, int y, int w, int h) : Fl_Group(x, y, w, h) {
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key_width,
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key_height,
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kCharForKey[k]);
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#if defined(_WIN32) || defined(_WIN64)
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m_buttons[k]->labelfont(FL_SYMBOL);
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#endif
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if (kCharForKey[k][0] == '\0') {
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m_buttons[k]->deactivate();
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}
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