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https://github.com/UpsilonNumworks/Upsilon.git
synced 2026-01-18 16:27:34 +01:00
[ion] Windows Makefile: build .rc from the list of assets
This commit is contained in:
committed by
EmilieNumworks
parent
40392fff9c
commit
c96efa76b9
@@ -56,7 +56,7 @@ $(eval $(call rule_for, \
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$(eval $(call rule_for, \
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WINDRES, %.o, %.rc, \
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$$(WINDRES) $$< -O coff -o $$@, \
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$$(WINDRES) $$< -Ioutput/release/simulator/windows -O coff -o $$@, \
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global \
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))
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@@ -29,9 +29,9 @@ LDFLAGS += -ljpeg
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$(eval $(call rule_for, \
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LINUX_ASSETS, \
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ion/src/simulator/linux/assets.s, \
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ion/src/simulator/linux/assets.s ion/src/simulator/linux/images.h, \
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$(assets_paths), \
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$$(PYTHON) ion/src/simulator/linux/assets.py --files $(assets) --implementation $$@, \
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$$(PYTHON) ion/src/simulator/linux/assets.py --files $(assets) --header $$@ --implementation $$@, \
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global \
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))
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@@ -22,12 +22,22 @@ LDFLAGS += -lgdiplus
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SFLAGS += -I$(BUILD_DIR)
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$(eval $(call rule_for, \
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WINDOWS_RESOURCES, \
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WINDOWS_ASSETS, \
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ion/src/simulator/windows/resources.h, \
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ion/src/simulator/windows/resources.rc, \
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$$(PYTHON) ion/src/simulator/windows/resources.py --resource $$^ --header $$@, \
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$(assets_paths), \
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$$(PYTHON) ion/src/simulator/windows/assets.py --files $$^ --header-resource-rc $$@, \
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global \
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))
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$(BUILD_DIR)/ion/src/simulator/windows/images.o: $(BUILD_DIR)/ion/src/simulator/windows/resources.h
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$(eval $(call rule_for, \
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WINDOWS_ASSETS, \
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ion/src/simulator/windows/resource_mapping.h, \
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$(assets_paths), \
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$$(PYTHON) ion/src/simulator/windows/assets.py --files $$^ --header-resource-mapping $$@, \
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global \
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))
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$(BUILD_DIR)/ion/src/simulator/windows/images.o: $(BUILD_DIR)/ion/src/simulator/windows/resource_mapping.h
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$(BUILD_DIR)/ion/src/simulator/windows/resources.o: $(BUILD_DIR)/ion/src/simulator/windows/resources.h
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59
ion/src/simulator/windows/assets.py
Normal file
59
ion/src/simulator/windows/assets.py
Normal file
@@ -0,0 +1,59 @@
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# This script generates two headers:
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# - the list of the resources to be included in resources.rc
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# - the mapping of the resource names and identifiers
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import sys
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import re
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import argparse
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import io
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parser = argparse.ArgumentParser(description="Process some windows resources.")
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parser.add_argument('--files', nargs='+', help='a list of file names')
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parser.add_argument('--header-resource-rc', help='the .h file to generate to be included in .rc')
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parser.add_argument('--header-resource-mapping', help='the .h file to generate mapping resource names and identifiers')
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args = parser.parse_args()
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def process_line(f, line):
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rc_re = re.compile('^(\d{1,4}) RCDATA "\.\./assets/(.*)"')
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rc_match = rc_re.match(line)
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if rc_match:
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f.write('{"' + rc_match.groups()[1] + '", ' + rc_match.groups()[0] + '},\n')
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return True
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return False
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identifier = 300
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def print_declaration(f, asset, identifier):
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f.write(str(identifier) + " RCDATA " + "../assets/" + asset + "\n")
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def print_mapping(f, asset, identifier):
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f.write('{"' + asset + '", ' + str(identifier) + '},\n')
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def print_mapping_header(f):
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f.write("#ifndef ION_SIMULATOR_WINDOWS_RESOURCES_H\n")
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f.write("#define ION_SIMULATOR_WINDOWS_RESOURCES_H\n\n")
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f.write("// This file is auto-generated by assets.py\n\n")
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f.write("constexpr struct {const char * identifier; int id; } resourcesIdentifiers[] = {\n")
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def print_mapping_footer(f):
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f.write("};\n\n")
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f.write("#endif\n")
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def print(files, path, print_header, print_footer, process_asset):
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f = open(path, "w")
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print_header(f)
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identifier = 300
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for asset in files:
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process_asset(f, asset, identifier)
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identifier += 1
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print_footer(f)
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f.close()
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if (args.header_resource_rc):
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print(args.files, args.header_resource_rc, lambda f: None, lambda f: None, print_declaration)
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if (args.header_resource_mapping):
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print(args.files, args.header_resource_mapping, print_mapping_header, print_mapping_footer, print_mapping)
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@@ -1,5 +1,5 @@
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#include "../shared/platform.h"
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#include <ion/src/simulator/windows/resources.h>
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#include <ion/src/simulator/windows/resource_mapping.h>
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#include <SDL.h>
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#include <windows.h>
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@@ -1,41 +0,0 @@
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# This script generates a .h file representing available resources to access
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# them from C code
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import sys
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import re
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import argparse
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import io
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parser = argparse.ArgumentParser(description="Process some jpg files.")
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parser.add_argument('--resource', help='the resources.rc file')
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parser.add_argument('--header', help='the .h file to generate')
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args = parser.parse_args()
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def process_line(f, line):
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rc_re = re.compile('^(\d{1,4}) RCDATA "\.\./assets/(.*)"')
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rc_match = rc_re.match(line)
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if rc_match:
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f.write('{"' + rc_match.groups()[1] + '", ' + rc_match.groups()[0] + '},\n')
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return True
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return False
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def process_resource(resource, path):
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rc = open(resource, "r")
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f = open(path, "w")
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f.write("#ifndef ION_SIMULATOR_WINDOWS_RESOURCES_H\n")
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f.write("#define ION_SIMULATOR_WINDOWS_RESOURCES_H\n\n")
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f.write("// This file is auto-generated by resources.py\n\n")
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f.write("constexpr struct {const char * identifier; int id; } resourcesIdentifiers[] = {\n")
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while (process_line(f, rc.readline())):
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pass
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f.write("};\n\n")
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f.write("#endif\n")
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rc.close()
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f.close()
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process_resource(args.resource, args.header)
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@@ -1,9 +1,4 @@
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300 RCDATA "../assets/background.jpg"
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301 RCDATA "../assets/horizontal_arrow.png"
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302 RCDATA "../assets/large_squircle.png"
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303 RCDATA "../assets/round.png"
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304 RCDATA "../assets/small_squircle.png"
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305 RCDATA "../assets/vertical_arrow.png"
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#include <ion/src/simulator/windows/resources.h>
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1 VERSIONINFO
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FILEVERSION 1,0,0,0
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