Files
Upsilon/build/rules.mk
2022-03-17 20:05:20 +01:00

89 lines
1.9 KiB
Makefile

# Define standard compilation rules
$(eval $(call rule_for, \
AS, %.o, %.s, \
$$(CC) $$(SFLAGS) -c $$< -o $$@, \
global local \
))
$(eval $(call rule_for, \
CC, %.o, %.c, \
$$(CC) $$(CFLAGS) $$(SFLAGS) -c $$< -o $$@, \
global local \
))
$(eval $(call rule_for, \
CPP, %, %.inc, \
$$(CPP) $$(addprefix -I,$$(dir $$^)) -P $$< $$@, \
global \
))
$(eval $(call rule_for, \
CXX, %.o, %.cpp, \
$$(CXX) $$(CXXFLAGS) $$(SFLAGS) -c $$< -o $$@, \
global local \
))
$(eval $(call rule_for, \
DFUSE, %.dfu, %.elf, \
$$(PYTHON) build/device/elf2dfu.py $$< $$@, \
local \
))
$(eval $(call rule_for, \
OBJCOPY, %.hex, %.elf, \
$$(OBJCOPY) -R .slot_info -O ihex $$< $$@, \
local \
))
$(eval $(call rule_for, \
OBJCOPY, %.bin, %.elf, \
$$(OBJCOPY) -R .slot_info -O binary $$< $$@, \
local \
))
$(eval $(call rule_for, \
OCC, %.o, %.m, \
$$(CC) $$(CFLAGS) $$(SFLAGS) -c $$< -o $$@, \
global \
))
$(eval $(call rule_for, \
OCC, %.o, %.mm, \
$$(CXX) $$(CXXFLAGS) $$(SFLAGS) -c $$< -o $$@, \
global \
))
$(eval $(call rule_for, \
WINDRES, %.o, %.rc, \
$$(WINDRES) $$(WRFLAGS) $$< -O coff -o $$@, \
global \
))
$(eval $(call rule_for, \
ZIP, %.zip, , \
rm -rf $$(basename $$@) && mkdir -p $$(basename $$@) && cp $$^ $$(basename $$@) && zip -r -9 -j $$@ $$(basename $$@) > /dev/null && rm -rf $$(basename $$@), \
global \
))
ifdef EXE
ifeq ($(OS),Windows_NT)
# Work around command-line length limit
# On Msys2 the max command line is 32 000 characters. Our standard LD command
# can be longer than that because we have quite a lot of object files. To work
# around this issue, we write the object list in a "target.objs" file, and tell
# the linker to read its arguments from this file.
$(eval $(call rule_for, \
LD, %.$$(EXE), , \
echo $$^ > $$@.objs && $$(LD) @$$@.objs $$(LDFLAGS) -o $$@ && rm $$@.objs, \
global \
))
else
$(eval $(call rule_for, \
LD, %.$$(EXE), , \
$$(LD) $$^ $$(LDFLAGS) -o $$@, \
global \
))
endif
endif