Files
Upsilon/apps/code/script.cpp

90 lines
2.4 KiB
C++

#include "script.h"
#include "script_store.h"
namespace Code {
static inline void intToText(int i, char * buffer, int bufferSize) {
// We only support integers from 0 to 99.
assert(i>=0);
assert(i<100);
assert(bufferSize >= 3);
if (i/10 == 0) {
buffer[0] = i+'0';
buffer[1] = 0;
return;
}
buffer[0] = i/10+'0';
buffer[1] = i-10*(i/10)+'0';
buffer[2] = 0;
}
bool Script::DefaultName(char buffer[], size_t bufferSize) {
assert(bufferSize >= k_defaultScriptNameMaxSize);
static constexpr char defaultScriptName[] = "script";
static constexpr int defaultScriptNameLength = 6;
strlcpy(buffer, defaultScriptName, bufferSize);
int currentScriptNumber = 1;
while (currentScriptNumber <= k_maxNumberOfDefaultScriptNames) {
// Change the number in the script name.
intToText(currentScriptNumber, &buffer[defaultScriptNameLength], bufferSize - defaultScriptNameLength );
if (ScriptStore::ScriptNameIsFree(buffer)) {
return true;
}
currentScriptNumber++;
}
// We did not find a new script name
return false;
}
bool isSmallLetterOrUnderscoreChar(const char c) {
return (c >= 'a' && c <= 'z') || c == '_';
}
bool isNumberChar(const char c) {
return c >= '0' && c <= '9';
}
bool Script::nameCompliant(const char * name) {
/* We allow here the empty script name ".py", because it is the name used to
* create a new empty script. When naming or renaming a script, we check
* elsewhere that the name is no longer empty.
* The name format is ([a-z_][a-z0-9_]*)*\.py
* */
const char * c = name;
if (*c == 0 || (!isSmallLetterOrUnderscoreChar(*c) && *c != '.')) {
/* The name cannot be empty. Its first letter must be in [a-z_] or the
* extension dot. */
return false;
}
while (*c != 0) {
if (*c == '.' && strcmp(c+1, ScriptStore::k_scriptExtension) == 0) {
return true;
}
if (!isSmallLetterOrUnderscoreChar(*c) && !isNumberChar(*c)) {
return false;
}
c++;
}
return false;
}
bool Script::importationStatus() const {
assert(!isNull());
Data d = value();
return (((char *)d.buffer)[0] == 1);
}
void Script::toggleImportationStatus() {
Data d = value();
((char *)d.buffer)[0] = (((char *)d.buffer)[0] == 1 ? 0 : 1);
setValue(d);
}
const char * Script::readContent() const {
assert(!isNull());
Data d = value();
return (const char *)d.buffer+k_importationStatusSize;
}
}