Files
Upsilon/app/app.cpp
Felix Raimundo e0184ba975 Add a flag for inversing the intensity in char drawings.
Change-Id: Ibc22dd8aeaf95ef0aa49d2f9aa8867c47324ce80
2016-03-29 13:41:36 +02:00

89 lines
2.1 KiB
C++

extern "C" {
#include <kandinsky.h>
#include <stdlib.h>
#include <ion.h>
}
#include <poincare.h>
#include "utils.h"
void draw_lines_from_center() {
KDCoordinate width = SCREEN_WIDTH;
KDCoordinate height = SCREEN_HEIGHT;
KDColor c = 0xFF;
KDPoint center = KDPointMake(width/2, height/2);
int step = 2;
for (KDCoordinate x=0; x<width; x+=step) {
KDDrawLine(center, KDPointMake(x,0), c);
ion_sleep();
}
for (KDCoordinate y=0; y<height; y+=step) {
KDDrawLine(center, KDPointMake(width-1,y), c);
ion_sleep();
}
for (KDCoordinate x=0; x<width; x+=step) {
KDDrawLine(center, KDPointMake(width-1-x,height-1), c);
ion_sleep();
}
for (KDCoordinate y=0; y<height; y+=step) {
KDDrawLine(center, KDPointMake(0,height-1-y), c);
ion_sleep();
}
}
void plot(Expression * e, float xMin, float xMax, float yMin, float yMax) {
Context plotContext;
KDCoordinate screenWidth = SCREEN_WIDTH;
KDCoordinate screenHeight = SCREEN_HEIGHT;
KDPoint previousPoint;
for (KDCoordinate i=0;i<screenWidth; i++) {
float x = xMin + (xMax-xMin)/screenWidth*i;
Float xExp = Float(x);
plotContext.setExpressionForSymbolName(&xExp, "x");
float y = e->approximate(plotContext);
KDCoordinate j = ((y-yMin)/(yMax-yMin)*screenHeight);
KDPoint currentPoint = KDPointMake(i,screenHeight-j);
if (i>0) {
KDDrawLine(previousPoint, currentPoint, 0xFF);
}
previousPoint = currentPoint;
}
}
void funnyPlot() {
Expression * e = Expression::parse((char *)"1/x");
plot(e, 1.0f, 4.0f, 0.0f, 1.0f);
delete e;
}
static void interactive_expression_parsing() {
while (1) {
char * text_input = get_text();
clear_screen();
Expression * e = Expression::parse(text_input);
if (e) {
ExpressionLayout * l = e->createLayout();
if (l) {
l->draw(KDPointMake(0,10));
delete l;
}
delete e;
} else {
KDDrawString("PARSING ERROR", KDPointMake(10,10), 0);
}
// We dealocate the memory allocated by get_text;
free(text_input);
}
}
void ion_app() {
interactive_expression_parsing();
while (1) {
ion_sleep();
}
}