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spawn point | sleep
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@@ -183,12 +183,12 @@ void TCPServer::handleMessage(const std::string& message, int clientSocket)
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case 3:
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this->team = BLUE;
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spawnPoint[0] = 250;
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spawnPoint[1] = 1781;
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spawnPoint[1] = 1790;
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spawnPoint[2] = 0;
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// For test
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finishPoint[0] = 400;
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finishPoint[1] = 1781;
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spawnPoint[1] = 1790;
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finishPoint[2] = 0;
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/*finishPoint[0] = 400;
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@@ -198,7 +198,7 @@ void TCPServer::handleMessage(const std::string& message, int clientSocket)
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case 6:
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this->team = YELLOW;
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spawnPoint[0] = 1750;
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spawnPoint[1] = 1781;
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spawnPoint[1] = 1790;
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spawnPoint[2] = 3.1415;
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finishPoint[0] = 2600;
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finishPoint[1] = 400;
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