Files
TCPSocketServer/TCPServer.cpp
2024-05-15 11:51:09 +02:00

393 lines
12 KiB
C++

#include "TCPServer.h"
ClientHandler::ClientHandler(int clientSocket, TCPServer* server) : clientSocket(clientSocket), server(server) {};
void ClientHandler::handle() {
std::string buffer;
buffer.reserve(8192); // Pre-allocate memory to avoid frequent allocations
while (true) {
char tempBuffer[8192] = {0};
ssize_t valread = recv(clientSocket, tempBuffer, sizeof(tempBuffer), 0);
if (valread > 0) {
buffer.append(tempBuffer, valread);
if (buffer == "quit") {
std::cerr << "Client requested to quit. Closing connection." << std::endl;
break;
}
std::vector<std::string> messages = TCPUtils::split(buffer, "\n");
for (const std::string& message : messages) {
processMessage(message);
}
buffer.clear();
} else if (valread == 0) {
std::cout << "Client disconnected. " << clientSocket << std::endl;
break; // Client disconnected
} else {
std::cerr << "Failed to receive data." << this->clientSocket << std::endl;
break; // Error in receiving data
}
}
closeConnection();
}
void ClientHandler::processMessage(const std::string& message) {
server->handleMessage(message, clientSocket);
}
void ClientHandler::closeConnection() {
close(clientSocket);
server->clientDisconnected(clientSocket); // Inform the server that the client has disconnected
}
TCPServer::TCPServer(int port)
{
this->robotPose = {500, 500, -3.1415/2};
serverSocket = socket(AF_INET, SOCK_STREAM, 0);
if (serverSocket == -1) {
std::cerr << "Socket creation failed" << std::endl;
exit(EXIT_FAILURE);
}
sockaddr_in address{};
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(port);
if (bind(serverSocket, reinterpret_cast<struct sockaddr*>(&address), sizeof(address)) == -1) {
std::cerr << "Binding failed" << std::endl;
exit(EXIT_FAILURE);
}
if (listen(serverSocket, 5) == -1) {
std::cerr << "Listening failed" << std::endl;
exit(EXIT_FAILURE);
}
std::cout << "Server started on port " << port << std::endl;
clients.reserve(5);
clients.emplace_back("ihm");
clients.emplace_back("lidar");
clients.emplace_back("arduino");
clients.emplace_back("servo_moteur");
clients.emplace_back("gc");
}
void TCPServer::acceptConnections()
{
while (!_shouldStop) {
sockaddr_in clientAddress{};
int addrlen = sizeof(clientAddress);
int clientSocket =
accept(serverSocket, reinterpret_cast<struct sockaddr*>(&clientAddress), reinterpret_cast<socklen_t*>(&addrlen));
if (clientSocket == -1) {
std::cerr << "Accepting connection failed" << std::endl;
continue;
}
std::cout << "Connection accepted" << std::endl;
// Add the client socket to the list
clientSockets.push_back(clientSocket);
connectedClients++;
// Handle client connection in a separate thread
clientThreads.emplace_back(&ClientHandler::handle, ClientHandler(clientSocket, this));
// Clean up finished threads
clientThreads.erase(std::remove_if(clientThreads.begin(), clientThreads.end(), [](std::thread &t) {
return !t.joinable();
}), clientThreads.end());
}
}
void TCPServer::handleMessage(const std::string& message, int clientSocket)
{
// std::cout << message << std::endl;
std::vector<std::string> tokens = TCPUtils::split(message, ";");
if (tokens.size() != 4)
{
std::cerr << "Invalid message format, token size : " << std::to_string(tokens.size()) << " from message : " << message << std::endl;
return;
}
if (TCPUtils::contains(tokens[2], "stop proximity")) {
// TODO handle math to know if the robot is in face of the obstacle
stopEmergency = true;
if (!handleEmergecnyFlag) {
std::thread([this]() { handleEmergency(); }).detach();
}
}
else if (tokens[1] != "strat") {
this->broadcastMessage(message, clientSocket);
}
// EMERGENCY
else if (tokens[2] == "ready") {
for (ClientTCP& client : clients)
{
if (client.name == tokens[0])
{
client.isReady = true;
client.socket = clientSocket;
if (client.name == "arduino")
{
arduinoSocket = clientSocket;
}
else if (client.name == "lidar") {
this->broadcastMessage("strat;lidar;start;1\n");
this->broadcastMessage("strat;lidar;set beacon;0\n");
lidarSocket = clientSocket;
}
std::cout << client.socket << " | " << client.name << " is ready" << std::endl;
break;
}
}
checkIfAllClientsReady();
}
else if (tokens[0] == "gc") {
if (tokens[2] == "axis") {
std::vector<std::string> args = TCPUtils::split(tokens[3], ",");
double value = std::stod(args[1]);
if (value > -600 && value < 600) {
value = 0;
}
if (args[0] == "0") {
// this value represent the angle of the robot
// wrap the value between TODO
if (!handleEmergecnyFlag) {
// double angle =
}
}
else if (args[0] == "1") {
// my value are between -32768 and 32767
// this value represent the speed of the robot
// wrap the value between -200 and 200
if (!handleEmergecnyFlag) {
int speed = static_cast<int>((- value * 2) / 327.670f);
}
}
else if (args[0] == "2") {
// TODO rotate
// my value are between -32768 and 32767
// the value represent the speed of the rotate and the -/+ the direction
// double angle =
}
}
else if (tokens[2] == "button down") {
if (tokens[3] == "0") {
this->toggleBras();
}
else if (tokens[3] == "2") {
this->togglePince(0);
}
else if (tokens[3] == "3") {
this->togglePince(1);
}
else if (tokens[3] == "1") {
this->togglePince(2);
}
else if (tokens[3] == "13") {
this->togglePanel(0);
}
else if (tokens[3] == "14") {
this->togglePanel(1);
}
}
else if (tokens[2] == "button up") {
}
else if (tokens[2] == "trigger") {
std::vector<std::string> args = TCPUtils::split(tokens[3], ",");
int nb = std::stoi(args[0]);
double percentage = std::stod(args[1]) / 327.670f;
this->percentagePanel(nb + 6, static_cast<int>(percentage));
}
}
}
void TCPServer::broadcastMessage(const char* message, int senderSocket)
{
std::string temp = std::string(message);
if (temp[temp.size() - 1] != '\n') {
temp += '\n';
}
for (int clientSocket : clientSockets) {
if (clientSocket != senderSocket) { // Exclude the sender's socket
send(clientSocket, temp.c_str(), temp.length(), 0);
}
}
}
void TCPServer::broadcastMessage(const std::string &message, int senderSocket) {
std::string temp = const_cast<std::string&>(message);
if (temp[temp.size() - 1] != '\n') {
temp += '\n';
}
for (int clientSocket : clientSockets) {
if (clientSocket != senderSocket) { // Exclude the sender's socket
send(clientSocket, temp.c_str(), temp.length(), 0);
}
}
}
void TCPServer::sendToClient(const std::string &message, int clientSocket) {
std::string temp = const_cast<std::string&>(message);
if (temp[temp.size() - 1] != '\n') {
temp += '\n';
}
for (int socket : clientSockets) {
if (socket == clientSocket) {
send(socket, temp.c_str(), temp.size(), 0);
break;
}
}
}
void TCPServer::sendToClient(const char *message, int clientSocket) {
std::string temp = std::string(message);
if (temp[temp.size() - 1] != '\n') {
temp += '\n';
}
for (int socket : clientSockets) {
if (socket == clientSocket) {
send(socket, temp.c_str(), temp.size(), 0);
break;
}
}
}
void TCPServer::sendToClient(const std::string &message, const std::string &clientName) {
this->sendToClient(message.c_str(), clientName);
}
void TCPServer::sendToClient(const char *message, const std::string &clientName) {
for (auto & [name, socket, ready] : clients) {
if (name == clientName) {
send(socket, message, strlen(message), 0);
break;
}
}
}
bool TCPServer::shouldStop() const {
return _shouldStop;
}
void TCPServer::clientDisconnected(const int clientSocket) {
// Remove the disconnected client's socket
clientSockets.erase(std::remove(clientSockets.begin(), clientSockets.end(), clientSocket), clientSockets.end());
// Decrement the count of connected clients
connectedClients--;
}
void TCPServer::stop() {
_shouldStop = true;
// Close all client sockets
for (int clientSocket : clientSockets) {
close(clientSocket);
}
// Join all threads before exiting
for (auto& thread : clientThreads) {
thread.join();
}
// Close the server socket
close(serverSocket);
}
TCPServer::~TCPServer() {
this->stop();
}
size_t TCPServer::nbClients() const {
return connectedClients;
}
void TCPServer::handleEmergency() {
handleEmergecnyFlag = true;
this->broadcastMessage("strat;all;stop proximity;1\n", lidarSocket);
this->sendToClient("strat;arduino;clear;1\n", arduinoSocket);
this->sendToClient("strat;arduino;clear;1\n", arduinoSocket);
while (stopEmergency) {
stopEmergency = false;
usleep(300'000);
}
handleEmergecnyFlag = false;
}
void TCPServer::start()
{
std::thread([this]() { acceptConnections(); }).detach();
}
void TCPServer::checkIfAllClientsReady() {
bool allReady = true;
for (auto&[name, socket, isReady] : clients)
{
if (!isReady)
{
// std::cout << name << " is not ready" << std::endl;
allReady = false;
}
}
if (allReady)
{
this->broadcastMessage("strat;all;ready;1\n");
}
}
void TCPServer::toggleBras() {
brasBaisser = !brasBaisser;
if (brasBaisser) {
this->broadcastMessage("strat;arduino;bras;baisser\n");
} else {
this->broadcastMessage("strat;arduino;bras;lever\n");
}
}
void TCPServer::togglePince(int pince) {
if (pinceState[pince] == NONE) {
this->broadcastMessage("strat;arduino;pince;ouvrir;" + std::to_string(pince) + "\n");
pinceState[pince] = FLOWER;
}
else if (pinceState[pince] == FLOWER) {
this->broadcastMessage("strat;arduino;pince;fermer;" + std::to_string(pince) + "\n");
pinceState[pince] = NONE;
}
}
void TCPServer::togglePanel(int servo_moteur) {
panneauCheck[servo_moteur] = !panneauCheck[servo_moteur];
if (panneauCheck[servo_moteur]) {
this->broadcastMessage("strat;arduino;check panneau;" + std::to_string(servo_moteur + 6) + "\n");
} else {
this->broadcastMessage("strat;arduino;uncheck panneau;" + std::to_string(servo_moteur + 6) + "\n");
}
}
void TCPServer::percentagePanel(int servo_moteur, int percentage) {
this->broadcastMessage("strat;arduino;panneau;" + std::to_string(servo_moteur) + "," + std::to_string(percentage) + "\n");
}