feat: integrate MusicManager for improved audio handling and remove legacy music code

This commit is contained in:
StevSpotted
2024-12-18 15:56:39 +01:00
parent 38dbf78a7c
commit 2ea9c91cf1
12 changed files with 108 additions and 86 deletions

View File

@@ -41,6 +41,7 @@ add_executable(bloubloulespoissons main.cpp
Utility/utility.h
Utility/close.cpp
Utility/close.h
Utility/music.h
Game/LaunchGameSolo.cpp
Game/LaunchGameSolo.h
Game/LaunchGameMulti.cpp

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@@ -15,15 +15,15 @@ Shark::Shark(const int x, const int y, const float vx, const float vy, const int
SDL_FreeSurface(sharkSurface);
}
sharkSound = Mix_LoadWAV("../sounds/shark.wav");
if (sharkSound == nullptr) {
std::cerr << "Erreur de chargement du son du requin: " << Mix_GetError() << std::endl;
}
// sharkSound = Mix_LoadWAV("../sounds/shark.wav");
// if (sharkSound == nullptr) {
// std::cerr << "Erreur de chargement du son du requin: " << Mix_GetError() << std::endl;
// }
approachingSound = Mix_LoadWAV("../sounds/Shark-approching.wav");
if (approachingSound == nullptr) {
std::cerr << "Erreur de chargement du son d'approche du requin: " << Mix_GetError() << std::endl;
}
// approachingSound = Mix_LoadWAV("../sounds/Shark-approching.wav");
// if (approachingSound == nullptr) {
// std::cerr << "Erreur de chargement du son d'approche du requin: " << Mix_GetError() << std::endl;
// }
lastSoundTime = std::chrono::steady_clock::now();
}
@@ -72,11 +72,15 @@ void Shark::cycle() {
if (isInView(player)) {
checkNeighborhood(player, xpos_avg, ypos_avg, xvel_avg, yvel_avg, neighboring_player);
checkCollision(player);
Mix_PlayChannel(SOUND_CHANNEL, approachingSound, 0);
//Mix_PlayChannel(SOUND_CHANNEL, approachingSound, 0);
musicManager.playMusic("Shark-approaching");
musicManager.pauseMusic("Playing");
}
if (!isInView(player)) {
// Cut the approach sound
Mix_HaltChannel(SOUND_CHANNEL);
musicManager.stopMusic("Shark-approaching");
musicManager.resumeMusic("Playing");
// Mix_HaltChannel(SOUND_CHANNEL);
}
}
if (neighboring_player > 0) {
@@ -101,9 +105,10 @@ void Shark::cycle() {
auto now = std::chrono::steady_clock::now();
if (std::chrono::duration_cast<std::chrono::seconds>(now - lastSoundTime).count() > 15) {
if (sharkSound != nullptr) {
Mix_PlayChannel(SOUND_CHANNEL, sharkSound, 0);
}
// if (sharkSound != nullptr) {
// Mix_PlayChannel(SOUND_CHANNEL, sharkSound, 0);
// }
musicManager.playMusic("Shark");
lastSoundTime = now;
}
@@ -121,15 +126,15 @@ Shark::~Shark() {
texture = nullptr;
}
if (sharkSound) {
Mix_FreeChunk(sharkSound);
sharkSound = nullptr;
}
// if (sharkSound) {
// Mix_FreeChunk(sharkSound);
// sharkSound = nullptr;
// }
if (approachingSound) {
Mix_FreeChunk(approachingSound);
approachingSound = nullptr;
}
// if (approachingSound) {
// Mix_FreeChunk(approachingSound);
// approachingSound = nullptr;
// }
}
void Shark::updatePosition(int newX, int newY) {

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@@ -31,8 +31,8 @@ private:
int width, height;
std::vector<Player> &players_list;
Mix_Chunk* sharkSound;
Mix_Chunk* approachingSound;
// Mix_Chunk* sharkSound;
// Mix_Chunk* approachingSound;
std::chrono::steady_clock::time_point lastSoundTime;
std::chrono::steady_clock::time_point lastSendTime;

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@@ -11,19 +11,21 @@ int pas_la_fontion_main_enfin_ce_nest_pas_la_fontion_principale_du_programme_mai
// }
game_running = true;
Mix_HaltMusic();
musicManager.playMusic("Playing");
backgroundMusic = Mix_LoadMUS("../sounds/Playing.wav");
if (backgroundMusic == nullptr) {
std::cerr << "Erreur de chargement de la musique: " << Mix_GetError() << std::endl;
return false;
}
Mix_VolumeMusic(MIX_MAX_VOLUME / 4);
if (Mix_PlayMusic(backgroundMusic, -1) == -1) {
std::cerr << "Erreur de lecture de la musique: " << Mix_GetError() << std::endl;
return false;
}
Mix_PlayMusic(backgroundMusic, -1);
// Mix_HaltMusic();
// backgroundMusic = Mix_LoadMUS("../sounds/Playing.wav");
// if (backgroundMusic == nullptr) {
// std::cerr << "Erreur de chargement de la musique: " << Mix_GetError() << std::endl;
// return false;
// }
// Mix_VolumeMusic(MIX_MAX_VOLUME / 4);
// if (Mix_PlayMusic(backgroundMusic, -1) == -1) {
// std::cerr << "Erreur de lecture de la musique: " << Mix_GetError() << std::endl;
// return false;
// }
// Mix_PlayMusic(backgroundMusic, -1);
std::vector<Kelp> kelps;
std::vector<Rock> rocks;

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@@ -12,19 +12,22 @@ int pas_la_fontion_main_enfin_ce_nest_pas_la_fontion_principale_du_programme_mai
game_running = true;
Mix_HaltMusic();
musicManager.playMusic("Playing");
backgroundMusic = Mix_LoadMUS("../sounds/Playing.wav");
if (backgroundMusic == nullptr) {
std::cerr << "Erreur de chargement de la musique: " << Mix_GetError() << std::endl;
return false;
}
Mix_VolumeMusic(MIX_MAX_VOLUME / 4);
if (Mix_PlayMusic(backgroundMusic, -1) == -1) {
std::cerr << "Erreur de lecture de la musique: " << Mix_GetError() << std::endl;
return false;
}
Mix_PlayMusic(backgroundMusic, -1);
// Mix_HaltMusic();
// backgroundMusic = Mix_LoadMUS("../sounds/Playing.wav");
// if (backgroundMusic == nullptr) {
// std::cerr << "Erreur de chargement de la musique: " << Mix_GetError() << std::endl;
// return false;
// }
// Mix_VolumeMusic(MIX_MAX_VOLUME / 4);
// if (Mix_PlayMusic(backgroundMusic, -1) == -1) {
// std::cerr << "Erreur de lecture de la musique: " << Mix_GetError() << std::endl;
// return false;
// }
// Mix_PlayMusic(backgroundMusic, -1);
std::vector<Kelp> kelps;
std::vector<Rock> rocks;

View File

@@ -78,6 +78,13 @@ void drawRoundedRect(SDL_Renderer* renderer, SDL_Rect rect, int radius, SDL_Colo
}
std::string Menu::getCurrentPageName() {
if (currentPage == -1) {
return "";
}
return pages[currentPage].title;
}
void Menu::draw(SDL_Renderer* renderer) {
SDL_RenderClear(renderer);

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@@ -85,6 +85,8 @@ class Menu {
void changePage(std::string title);
std::string getCurrentPageName();
void addButton(std::string page, int x, int y, int w, int h, std::string text, int size, std::function<void()> callback, bool isTextInput = false);
void addText(std::string page, int x, int y, int w, int h, std::string text, int size);

View File

@@ -103,23 +103,23 @@ void cleanup() {
std::cerr << "Exception caught for DestroyWindow: " << e.what() << std::endl;
}
try {
if (backgroundMusic != nullptr) {
Mix_FreeMusic(backgroundMusic);
backgroundMusic = nullptr;
}
} catch (const std::exception& e) {
std::cerr << "Exception caught for FreeMusic: " << e.what() << std::endl;
}
// try {
// if (backgroundMusic != nullptr) {
// Mix_FreeMusic(backgroundMusic);
// backgroundMusic = nullptr;
// }
// } catch (const std::exception& e) {
// std::cerr << "Exception caught for FreeMusic: " << e.what() << std::endl;
// }
try {
if (menuMusic != nullptr) {
Mix_FreeMusic(menuMusic);
menuMusic = nullptr;
}
} catch (const std::exception& e) {
std::cerr << "Exception caught for FreeMusic (menuMusic): " << e.what() << std::endl;
}
// try {
// if (menuMusic != nullptr) {
// Mix_FreeMusic(menuMusic);
// menuMusic = nullptr;
// }
// } catch (const std::exception& e) {
// std::cerr << "Exception caught for FreeMusic (menuMusic): " << e.what() << std::endl;
// }
try {
IMG_Quit();

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@@ -24,13 +24,10 @@ std::atomic<bool> messageThreadRunning(false);
std::atomic<bool> isHost(false);
EventHandler eventHandler;
std::atomic<bool> soundMuted(false);
Mix_Music* backgroundMusic = nullptr;
Mix_Music* menuMusic = nullptr;
int MUSIC_CHANNEL = 0;
int SOUND_CHANNEL = 1;
SDL_Texture* playerTexture = nullptr;
SDL_Texture* fishTextures[100];
std::vector<Fish> school;
MusicManager musicManager;
std::atomic<bool> displayFPSFlag(true);

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@@ -12,6 +12,7 @@
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include "music.h"
#include "event.h"
class Player;
@@ -42,13 +43,10 @@ extern std::vector<Player> players_server;
extern std::atomic<bool> isHost;
extern EventHandler eventHandler;
extern std::atomic<bool> soundMuted;
extern Mix_Music* backgroundMusic;
extern Mix_Music* menuMusic;
extern int MUSIC_CHANNEL;
extern int SOUND_CHANNEL;
extern SDL_Texture* fishTextures[100];
extern SDL_Texture* playerTexture;
extern std::vector<Fish> school;
extern MusicManager musicManager;
extern std::atomic<bool> displayFPSFlag;
bool initEnvironment(SDL_Renderer* renderer);

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@@ -92,11 +92,11 @@ bool initSDL() {
Mix_AllocateChannels(16);
// Charger la musique du menu
menuMusic = Mix_LoadMUS("../sounds/Menu.wav");
if (menuMusic == nullptr) {
std::cerr << "Erreur de chargement de la musique du menu: " << Mix_GetError() << std::endl;
return false;
}
// menuMusic = Mix_LoadMUS("../sounds/Menu.wav");
// if (menuMusic == nullptr) {
// std::cerr << "Erreur de chargement de la musique du menu: " << Mix_GetError() << std::endl;
// return false;
// }
window = SDL_CreateWindow("BloubBloub les poissons",
SDL_WINDOWPOS_CENTERED,

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@@ -58,12 +58,11 @@ void onPlayerLost(Menu &menu){
SDL_RenderClear(renderer);
menu.drawLost(renderer);
SDL_RenderPresent(renderer);
Mix_Chunk* deathSound = Mix_LoadWAV("../sounds/death.wav");
Mix_PlayChannel(-1, deathSound, 0);
musicManager.playMusic("death");
std::this_thread::sleep_for(std::chrono::seconds(8));
Mix_FreeChunk(deathSound);
menuRunning = true;
menu.changePage("Main");
musicManager.playMusic("Menu");
menu.show();
resetAll();
}
@@ -167,13 +166,21 @@ int main(int argc, char* args[]) {
//menu.addButton((windowWidth/2) - 100, (windowHeight/2 + 25) + 50, 200, 50, "Multi", 1024);
menuMusic = Mix_LoadMUS("../sounds/Menu.wav");
if (menuMusic != nullptr) {
Mix_VolumeMusic(MIX_MAX_VOLUME / 4);
if (Mix_PlayMusic(menuMusic, -1) == -1) {
std::cerr << "Erreur de lecture de la musique du menu: " << Mix_GetError() << std::endl;
}
}
// menuMusic = Mix_LoadMUS("../sounds/Menu.wav");
// if (menuMusic != nullptr) {
// Mix_VolumeMusic(MIX_MAX_VOLUME / 4);
// if (Mix_PlayMusic(menuMusic, -1) == -1) {
// std::cerr << "Erreur de lecture de la musique du menu: " << Mix_GetError() << std::endl;
// }
// }
musicManager.addMusic("../sounds/Menu.wav", AudioType::MUSIC);
musicManager.addMusic("../sounds/Playing.wav", AudioType::MUSIC);
musicManager.addMusic("../sounds/death.wav", AudioType::SOUND_EFFECT);
musicManager.addMusic("../sounds/Shark-approching.wav", AudioType::SOUND_EFFECT);
musicManager.addMusic("../sounds/shark.wav", AudioType::SOUND_EFFECT);
musicManager.playMusic("Menu");
while (running) {