Fix player speed

This commit is contained in:
2024-12-19 13:49:10 +01:00
parent b72aceb55f
commit 565dd66b02

View File

@@ -55,11 +55,12 @@ void Player::handlePlayerMovement(int ENV_WIDTH, int ENV_HEIGHT, int windowWidth
int tempY = this->y;
int speed = this->playerSpeed;
bool isSprinting = false;
/*
if (keystate[SDL_SCANCODE_LSHIFT]) {
speed = this->playerSpeed * 2;
isSprinting = true;
}
*/
bool moved = false;
if (this->energy != 0) {
if (isPlayingOnline) {