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bae49c04dc
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Feat(Enemy) - Update enemy sizes and add boss behavior; refactor loading and scaling of enemy sprites.
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2025-04-10 21:28:10 +02:00 |
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ClementHVT
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125062a424
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Merge remote-tracking branch 'origin/dev' into dev_clement
# Conflicts:
# main.py
# src/Entity/Player.py
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2025-04-04 09:43:28 +02:00 |
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ClementHVT
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5e5ca57f6f
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FEAT [Collectibles] - Added Coin item : collectible in map - Coin counter on top of screen - Added custom font for display
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2025-03-31 09:52:53 +02:00 |
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MateoLT
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b8c937f04a
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Ajout plateforme mouvante (gauche à droite et circulaire)
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2025-03-28 15:30:59 +01:00 |
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Félix MARQUET
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87ec74b5b9
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Feat(Exit) - Implement Exit class for level completion; update game initialization and map parsing to support exits
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2025-03-28 11:05:38 +01:00 |
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MateoLT
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dae5bb5f5b
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Ajout plateforme mouvante (de haut en bas)
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2025-03-28 09:35:19 +01:00 |
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Félix MARQUET
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388d32d53c
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Feat(Enemy) - Implement Enemy class with patrol, chase, and attack behaviors; update game loop to include enemy updates
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2025-03-27 16:44:28 +01:00 |
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Félix MARQUET
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c5203b094a
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Adjust map boundaries and player movement constraints to prevent off-screen issues
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2025-03-27 14:41:57 +01:00 |
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Félix MARQUET
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908fc76331
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Add background image support and texture loading for entities and platforms
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2025-03-26 14:00:10 +01:00 |
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Félix MARQUET
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04edc72c41
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Add camera functionality and map loading support with JSON parser
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2025-03-25 15:59:21 +01:00 |
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