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BreizhHardware/project_sanic
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mirror of https://github.com/BreizhHardware/project_sanic.git synced 2026-01-18 16:47:25 +01:00
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178 Commits 6 Branches 0 Tags
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Commit Graph

10 Commits

Author SHA1 Message Date
Félix MARQUET
bae49c04dc Feat(Enemy) - Update enemy sizes and add boss behavior; refactor loading and scaling of enemy sprites. 2025-04-10 21:28:10 +02:00
ClementHVT
125062a424 Merge remote-tracking branch 'origin/dev' into dev_clement
# Conflicts:
#	main.py
#	src/Entity/Player.py
2025-04-04 09:43:28 +02:00
ClementHVT
5e5ca57f6f FEAT [Collectibles] - Added Coin item : collectible in map - Coin counter on top of screen - Added custom font for display 2025-03-31 09:52:53 +02:00
MateoLT
b8c937f04a Ajout plateforme mouvante (gauche à droite et circulaire) 2025-03-28 15:30:59 +01:00
Félix MARQUET
87ec74b5b9 Feat(Exit) - Implement Exit class for level completion; update game initialization and map parsing to support exits 2025-03-28 11:05:38 +01:00
MateoLT
dae5bb5f5b Ajout plateforme mouvante (de haut en bas) 2025-03-28 09:35:19 +01:00
Félix MARQUET
388d32d53c Feat(Enemy) - Implement Enemy class with patrol, chase, and attack behaviors; update game loop to include enemy updates 2025-03-27 16:44:28 +01:00
Félix MARQUET
c5203b094a Adjust map boundaries and player movement constraints to prevent off-screen issues 2025-03-27 14:41:57 +01:00
Félix MARQUET
908fc76331 Add background image support and texture loading for entities and platforms 2025-03-26 14:00:10 +01:00
Félix MARQUET
04edc72c41 Add camera functionality and map loading support with JSON parser 2025-03-25 15:59:21 +01:00
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