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spawn point
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@@ -188,14 +188,14 @@ void TCPServer::handleMessage(const std::string& message, int clientSocket)
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switch (spawnPointNb) {
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case 3:
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this->team = BLUE;
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/*spawnPoint[0] = 250;
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spawnPoint[0] = 250;
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spawnPoint[1] = 1800;
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spawnPoint[2] = 0;*/
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spawnPoint[0] = 500;
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spawnPoint[1] = 1000;
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spawnPoint[2] = 0;
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/*spawnPoint[0] = 500;
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spawnPoint[1] = 1000;
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spawnPoint[2] = 0;*/
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// For test
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/*finishPoint[0] = 400;
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finishPoint[1] = 1790;
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